General Basketball

+/- (Plus/Minus)

The point differential when a player is on the court, calculated as team points scored minus opponent points scored. A positive plus/minus indicates the team outscored opponents with the player on the floor. While useful, it's heavily influenced by teammates and opponents, requiring context for proper interpretation.

General Basketball

+/- (Plus/Minus)

The point differential when a player is on the court, calculated as team points scored minus opponent points scored. A positive plus/minus indicates the team outscored opponents with the player on the floor. While useful, it's heavily influenced by teammates and opponents, requiring context for proper interpretation.

Judging MMA

10-8 Round

A round score indicating dominant performance with impact, damage, or complete control throughout the majority of the round.

Judging MMA

10-9 Round

The most common round score where one fighter clearly wins but does not dominate or severely damage the opponent.

Serving Tennis

1st Serve % (1st Serve %)

The percentage of first serves that land in the service box. A higher percentage indicates better serve consistency and reduces pressure on the second serve.

Serving Tennis

2nd Serve % (2nd Serve %)

The percentage of second serves that land in the service box. This metric is crucial as it directly relates to double fault frequency.

Offense Basketball

3P% (3P%)

Three-Point Percentage - The percentage of three-point attempts that are made, calculated as 3PM / 3PA. League average is typically around 35-37%, with elite shooters achieving 40% or higher. This is a critical metric in modern basketball analytics.

Offense Basketball

3PA (3PA)

Three-Point Attempts - The number of field goal attempts taken from beyond the three-point line. Modern basketball has seen a dramatic increase in three-point attempts due to their higher point value. This metric indicates a player's willingness to shoot from long range.

Offense Basketball

3PA (Three-Point Attempts)

The number of field goal attempts taken from beyond the three-point line. Modern basketball has seen a dramatic increase in three-point attempts due to their higher point value. This metric indicates a player's willingness to shoot from long range.

Serving Tennis

Ace

A serve that is not touched by the receiver, resulting in an immediate point for the server. Aces are typically achieved through high serve speed or exceptional placement.

Scoring Golf

Ace

A hole-in-one, where a player completes a hole in a single stroke from the tee box. Most commonly achieved on par-3 holes.

Serving Volleyball

Ace

A serve that directly results in a point without being touched by the receiving team, or is touched but cannot be kept in play.

Analytics Football

Adjusted Line Yards (ALY)

A metric that assigns offensive line responsibility for running back yards based on distance gained: 100% for 0-4 yards, decreasing for longer runs and negative for losses.

Offense Football

ADOT (ADOT)

Average Depth of Target. The average number of yards downfield a quarterback throws the ball, regardless of completion. Higher ADOT indicates more aggressive downfield passing.

General Tennis

Advantage (Ad)

The point after deuce when one player leads. If the player with advantage wins the next point, they win the game; if they lose, the score returns to deuce.

Defending Soccer

Aerial Duels Won

Percentage of aerial challenges won when competing for the ball in the air. Important for defenders, particularly from set pieces and long balls. Formula: (Aerial Duels Won / Total Aerial Duels) × 100

Offense Football

Air Yards

The distance a pass travels in the air from the line of scrimmage to where the receiver catches or is targeted. Does not include yards gained after the catch.

Scoring Golf

Albatross

A score of three strokes under par on a hole, also known as a double eagle. Most commonly achieved on par-5 holes with a score of 2.

Passing Football

ANY/A (ANY/A)

Adjusted Net Yards per Pass Attempt - passing yards adjusted for TDs and INTs

Offense Football

ANY/A (ANY/A)

Adjusted Net Yards per Attempt. Passing yards with 20-yard bonus for touchdowns, 45-yard penalty for interceptions, minus sack yardage, divided by total pass attempts including sacks. Considered one of the best single stats for quarterback efficiency.

General Soccer

Appearances

The number of matches a player has participated in, regardless of minutes played. Includes substitute appearances.

Rally Tennis

Approach Shot

A groundstroke hit while moving forward toward the net, typically used to transition from baseline to net play. Approach shots should be deep and force defensive replies.

General Soccer

Assist

The final pass or touch leading directly to a goal being scored by a teammate. One of the primary creative statistics in soccer.

Offense Hockey

Assists (A)

A pass or passes that directly contribute to a goal. Up to two assists can be awarded on a single goal to the players who touched the puck immediately before the goal scorer.

Offense Basketball

AST (AST)

Assists - A pass that directly leads to a teammate scoring a basket. The pass must directly contribute to the score, meaning the receiving player scores immediately or after one dribble. Assists measure a player's ability to create scoring opportunities for teammates.

Offense Basketball

AST (AST)

Assists - A pass that directly leads to a teammate scoring a basket. The pass must directly contribute to the score, meaning the receiving player scores immediately or after one dribble. Assists measure a player's ability to create scoring opportunities for teammates.

Offense Basketball

AST/TO (AST/TO)

The ratio of assists to turnovers, calculated as AST / TOV. This metric measures a player's playmaking efficiency and ball security. Point guards typically have the highest ratios, with 2:1 or better considered good.

Advanced Basketball

AST% (AST%)

An estimate of the percentage of teammate field goals assisted by the player while on the floor. This measures playmaking rate independent of pace and playing time. Elite point guards typically have assist percentages above 30%.

Advanced Basketball

AST% (Assist Percentage)

An estimate of the percentage of teammate field goals assisted by the player while on the floor. This measures playmaking rate independent of pace and playing time. Elite point guards typically have assist percentages above 30%.

General Baseball

At Bat (AB)

An official batting appearance that counts toward a player's batting average, excluding walks, hit by pitches, sacrifice bunts, and sacrifice flies. At-bats are the denominator in calculating batting average and several other traditional statistics. A plate appearance that results in a walk or sacrifice does not count as an at-bat.

General Tennis

ATP Points (ATP)

Association of Tennis Professionals ranking points awarded based on tournament performance. ATP points determine world rankings for male professional players.

Offense Volleyball

Attack

An offensive play where a player attempts to hit the ball into the opponent's court with the intent to score a point.

Offense Volleyball

Attack Efficiency

Hitting percentage calculated as (kills - errors) / total attacks, measuring overall attacking effectiveness.

Pitching Baseball

Average Fastball Velocity (vFA)

The average velocity of a pitcher's fastball measured in miles per hour by Statcast. Higher velocity correlates with better strikeout rates and fewer hard-hit balls, though command and pitch mix are also critical. The average major league fastball velocity has increased to around 93-94 mph in recent years.

Defense Hockey

Average Time on Ice (ATOI)

The average amount of time per game that a player spends on the ice. Calculated by dividing total time on ice by games played.

Batting Baseball

BABIP (BABIP)

Batting Average on Balls In Play - measures how often balls in play fall for hits

Grappling MMA

Back Control

A dominant position where a fighter is behind the opponent with hooks in, considered the most dominant position in MMA.

Batting Baseball

Barrel Rate (Barrel%)

The percentage of batted balls that achieve optimal exit velocity and launch angle combinations, as defined by Statcast. Barrels represent the ideal contact outcomes with the highest likelihood of producing extra-base hits and home runs. A barrel rate above 10% is considered excellent and strongly correlates with power production.

Sabermetrics Baseball

Base Runs (BsR)

A run estimator formula that models the scoring process more accurately than linear weights approaches by accounting for the non-linear relationship between offensive events. It separates advancement on base from scoring opportunities, providing a more realistic estimate of runs created. Base Runs is considered one of the most accurate run estimation methods available.

Rally Tennis

Baseline Rally

An exchange of groundstrokes where both players remain behind the baseline. Modern tennis is dominated by baseline rallies featuring heavy topspin and powerful shots.

Batting Baseball

Batting Average (AVG)

The ratio of a player's hits to their total at-bats, calculated by dividing hits by at-bats. It is one of the oldest and most traditional measures of batting performance. A .300 average is typically considered excellent in professional baseball.

Batting Baseball

Batting Average on Balls In Play (BABIP)

Measures how often a ball in play (excluding home runs) falls for a hit, calculated by dividing hits minus home runs by at-bats minus home runs minus strikeouts plus sacrifice flies. The league average BABIP typically hovers around .300, and extreme deviations often indicate luck that will regress. It helps identify whether a player's performance is sustainable or influenced by good or bad luck.

Attacking Soccer

Big Chance

A situation where a player should reasonably be expected to score, usually with an xG value of 0.35 or higher. These are high-quality goal-scoring opportunities.

Scoring Golf

Birdie

A score of one stroke under par on a hole. For example, completing a par-4 hole in 3 strokes.

Defense Football

Blitz Rate

The percentage of defensive plays where five or more pass rushers attack the line of scrimmage. Indicates defensive aggressiveness and scheme tendencies.

Defense Basketball

BLK (Blocks)

When a defensive player legally deflects or stops a field goal attempt by touching the ball. Blocks must occur before the ball reaches its apex and without goaltending. Elite shot blockers provide rim protection and deter opponents from attacking the basket.

Defense Basketball

BLK (BLK)

When a defensive player legally deflects or stops a field goal attempt by touching the ball. Blocks must occur before the ball reaches its apex and without goaltending. Elite shot blockers provide rim protection and deter opponents from attacking the basket.

Defense Basketball

BLK% (Block Percentage)

An estimate of the percentage of opponent two-point field goal attempts blocked by the player while on the floor. This metric adjusts for playing time and opponent shot attempts. Elite rim protectors can achieve block percentages above 5%.

Defense Basketball

BLK% (BLK%)

An estimate of the percentage of opponent two-point field goal attempts blocked by the player while on the floor. This metric adjusts for playing time and opponent shot attempts. Elite rim protectors can achieve block percentages above 5%.

Defense Volleyball

Block

A defensive play where one or more front-row players jump at the net with arms extended to intercept or deflect an opponent's attack.

Defense Volleyball

Block Assist

When two or more players combine on a block that results in a point, each blocker is credited with a block assist.

Return Tennis

Block Return

A defensive return where the racket is simply held firm to deflect a powerful serve back into play. Common against serves exceeding 120 mph.

Defense Hockey

Blocked Shots (BLK)

The number of opponent shots prevented from reaching the net by a skater using their body or stick. A key defensive contribution that prevents scoring chances.

Defending Soccer

Blocks

Defensive actions where a player uses their body to stop a shot, pass, or cross from reaching its intended destination.

Striking MMA

Body Strikes

Strikes targeted at the opponent's torso, including punches, kicks, knees, and elbows to the body.

Scoring Golf

Bogey

A score of one stroke over par on a hole. For example, completing a par-4 hole in 5 strokes.

Advanced Metrics Basketball

Box Plus/Minus (BPM)

A box score estimate of points per 100 possessions a player contributed above league average.

Advanced Basketball

BPM (BPM)

A box score-based metric that estimates a player's contribution relative to league average per 100 possessions. It combines offensive and defensive box plus/minus components. A BPM of +5.0 indicates an All-Star level player.

Advanced Basketball

BPM (Box Plus/Minus)

A box score-based metric that estimates a player's contribution relative to league average per 100 possessions. It combines offensive and defensive box plus/minus components. A BPM of +5.0 indicates an All-Star level player.

Return Tennis

Break Back

When a player immediately breaks their opponent's serve after having their own serve broken. Breaking back restores parity in the set.

Return Tennis

Break of Serve

When the receiving player wins a game in which their opponent was serving. Breaking serve is crucial for winning sets and matches.

Return Tennis

Break Point

A point that, if won by the receiver, results in breaking the server's serve. Break points occur when the score is 30-40, 0-40, 15-40, or at advantage receiver.

Return Tennis

Break Point Conversion

The percentage of break point opportunities that are successfully converted into breaks of serve. Elite players typically convert 40-50% of break points.

Possession Soccer

Build-up Play

The process of advancing the ball from defensive positions through midfield to create attacking opportunities. Involves patient passing and positional rotation.

Tracking Basketball

C&S FG% (C&S FG%)

The shooting percentage on field goal attempts where the player catches the ball and shoots within two seconds without dribbling. This isolates pure shooting ability from shot creation. Specialists often exceed 40% on catch-and-shoot attempts.

Defense Football

Catch Rate Allowed

The percentage of targets thrown to a receiver in a defender's coverage that result in a completion. Lower percentages indicate tighter coverage and better defensive back play.

Fielding Baseball

Caught Stealing Percentage (CS%)

The percentage of stolen base attempts that a catcher successfully throws out, calculated by dividing caught stealing by stolen base attempts. It measures a catcher's defensive contribution in controlling the running game. League average CS% is typically around 25-30%, with elite catchers maintaining rates above 35%.

Defense Basketball

Charges (Charges Drawn)

When a defensive player establishes legal guarding position and takes contact from an offensive player, resulting in an offensive foul. Drawing charges requires positioning, anticipation, and willingness to sacrifice the body. They result in turnovers and team fouls for the opponent.

Defense Basketball

Charges (Charges Drawn)

When a defensive player establishes legal guarding position and takes contact from an offensive player, resulting in an offensive foul. Drawing charges requires positioning, anticipation, and willingness to sacrifice the body. They result in turnovers and team fouls for the opponent.

Return Tennis

Chip Return

A shortened, sliced return shot often used against powerful serves. The chip return keeps the ball low and gives the returner time to recover position.

General Soccer

Clean Sheet

A match in which a team or goalkeeper does not concede any goals. An important statistic for evaluating defensive performance.

Defending Soccer

Clearances

Defensive actions that remove the ball from the defensive zone, usually with power and urgency, often resulting in a loss of possession.

Defense Hockey

Clearances (CLR)

Successful attempts to move the puck out of the defensive zone, either by passing or shooting the puck to relieve pressure.

Striking MMA

Clinch Strikes

Strikes delivered while fighters are in close contact, typically including knees, elbows, and short punches.

Special Teams Football

Coffin Corner Percentage

The percentage of punts downed or out of bounds inside the opponent's 10-yard line. Measures a punter's ability to pin opponents deep and directional kicking precision.

General Baseball

Complete Game (CG)

A game in which a starting pitcher throws the entire game for their team, regardless of the outcome or number of innings in a shortened game. Complete games have become increasingly rare in modern baseball due to pitch count limits and specialized bullpen usage. They demonstrate stamina, efficiency, and dominance when achieved.

Pitching Baseball

Contact Percentage (Contact%)

The percentage of swings that result in contact with the baseball, calculated by dividing swings with contact by total swings. Lower contact rates indicate better ability to generate swings and misses, which typically leads to more strikeouts. League average contact rate is around 75-77%, with elite pitchers maintaining rates below 70%.

Defense Basketball

Contest% (Contest Percentage)

The percentage of opponent field goal attempts that a defender contests while on the floor. This tracking metric measures defensive activity and effort. Higher contest percentages indicate more active defensive positioning.

Defense Basketball

Contest% (Contest Percentage)

The percentage of opponent field goal attempts that a defender contests while on the floor. This tracking metric measures defensive activity and effort. Higher contest percentages indicate more active defensive positioning.

Offense Football

Contested Catch Rate

The percentage of contested targets (where a defender is within one yard at catch point) that a receiver successfully catches. Measures a receiver's ability to win in tight coverage.

Tracking Basketball

Contested Shots (Contested Shots)

The percentage of a player's field goal attempts where a defender is within a certain distance (typically 4 feet) at release. Higher percentages indicate a player faces tighter defense, often due to their scoring threat. Elite scorers maintain efficiency even with high contested shot rates.

Grappling MMA

Control Time

The cumulative time a fighter maintains a dominant position on the ground, typically measured in minutes and seconds.

Attacking Soccer

Conversion Rate

The percentage of shots that result in goals. Measures finishing efficiency and clinical nature in front of goal. Formula: (Goals / Total Shots) × 100

Possession Hockey

Corsi (CF)

Shot attempts including goals, saves, misses, and blocks

Advanced Hockey

Corsi (CF)

All shot attempts (shots on goal, missed shots, and blocked shots) taken by a team while a player is on the ice. A possession proxy metric.

Possession Hockey

Corsi (CF)

Shot attempt differential including goals, shots on net, missed shots, and blocked shots.

Advanced Hockey

Corsi For Percentage (CF%)

The percentage of all shot attempts taken by a player's team while they are on the ice. Calculated as (Corsi For / Total Corsi) × 100.

General Golf

Course Rating

The expected score for a scratch golfer (0 handicap) on a course under normal conditions, used to assess course difficulty and calculate handicaps.

Defense Volleyball

Cover

Defensive positioning where teammates surround an attacker to retrieve a blocked ball and keep it in play.

Defense Football

Coverage Grade

An advanced metric that evaluates a defensive back's performance in coverage, considering target rate, completion percentage allowed, yards per coverage snap, and pass breakups.

Defense Football

Coverage Snaps Per Reception

The number of coverage snaps a defensive back plays per reception allowed in their coverage. Higher numbers indicate fewer receptions allowed per opportunity.

Offense Football

CPOE (CPOE)

Completion Percentage Over Expected. Measures how much better or worse a quarterback's completion percentage is compared to expectation based on factors like depth of target, receiver separation, and defensive pressure.

Quarterback Football

CPOE (CPOE)

Completion Percentage Over Expected - Actual completion percentage minus expected completion percentage.

Attacking Soccer

Crosses Completed

Successful crosses into the penalty area that reach a teammate. Measures delivery quality from wide positions.

General Golf

Cut Line

The score that determines which players continue playing for the final rounds of a tournament. Typically, the top 60-70 players and ties make the cut after 36 holes.

Defense Basketball

DBPM (DBPM)

A box score-based metric that estimates a player's defensive contribution relative to league average per 100 possessions. It uses statistics like steals, blocks, and defensive rebounds to evaluate defensive impact. Positive values indicate above-average defensive performance.

Defense Basketball

DEF WS (Defensive Win Shares)

An estimate of the number of wins contributed by a player due to their defense. This metric credits players for team defensive performance while they're on the court. It's calculated using defensive rating and playing time.

Defense Basketball

DEF WS (Defensive Win Shares)

An estimate of the number of wins contributed by a player due to their defense. This metric credits players for team defensive performance while they're on the court. It's calculated using defensive rating and playing time.

Defending Soccer

Defensive Actions

The sum of all defensive contributions including tackles, interceptions, clearances, blocks, and aerial duels won. Provides an overall measure of defensive activity. Formula: Tackles + Interceptions + Clearances + Blocks + Aerial Duels Won

Fielding Baseball

Defensive Efficiency (DER)

The percentage of balls in play that are converted into outs by the defense, calculated by dividing outs on balls in play by total balls in play. It measures the overall defensive performance of an entire team rather than individual players. A higher DER indicates better team defense, with league average typically around .690-.700.

Defense Football

Defensive EPA

Expected Points Added from the defensive perspective. Negative values are good for defenses, indicating they allowed fewer points than expected. Measures overall defensive impact.

Defense Hockey

Defensive Point Shares (DPS)

An estimate of the number of points contributed by a player due to their defensive play. Uses goals against and ice time to calculate defensive value.

Fielding Baseball

Defensive Runs Saved (DRS)

Estimates the number of runs a player saved or cost their team compared to an average fielder at their position. It incorporates various components including range, error prevention, outfield arm strength, and double play turning ability. Positive DRS values indicate above-average defense, with +10 DRS considered gold glove caliber.

Defense Basketball

Deflections (Deflections)

The number of times a player gets a hand on the ball on defense, disrupting passes or dribbles. Deflections don't always result in steals but indicate active defensive hands and disruption. This hustle stat correlates with overall defensive impact.

Defense Basketball

Deflections (Deflections)

The number of times a player gets a hand on the ball on defense, disrupting passes or dribbles. Deflections don't always result in steals but indicate active defensive hands and disruption. This hustle stat correlates with overall defensive impact.

General Tennis

Deuce

A score of 40-40 in a game. From deuce, a player must win two consecutive points (advantage, then game point) to win the game.

Defense Basketball

DFG% (DFG%)

The field goal percentage allowed by a defender on shots they contest or when they are the primary defender. This tracking statistic measures how well a player prevents made baskets. Lower percentages indicate better individual defensive performance.

Defense Volleyball

Dig

A defensive play where a player successfully receives an attacked ball and keeps it in play, preventing it from touching the floor.

Tracking Basketball

Distance (Distance Covered)

The total distance in miles that a player travels during a game, measured by player tracking systems. This includes all movement on the court regardless of speed. Players who cover more distance often have higher motor and defensive engagement.

Tracking Basketball

Distance (Distance)

The total distance in miles that a player travels during a game, measured by player tracking systems. This includes all movement on the court regardless of speed. Players who cover more distance often have higher motor and defensive engagement.

Striking MMA

Distance Strikes

Strikes thrown from standing position while fighters are separated, including jabs, crosses, kicks, and long-range techniques.

Scoring Golf

Double Bogey

A score of two strokes over par on a hole. For example, completing a par-4 hole in 6 strokes.

Serving Tennis

Double Fault

When a player fails to land both their first and second serve in the service box, resulting in the loss of a point. Double faults are critical errors in tennis.

Fielding Baseball

Double Play Percentage (DP%)

For middle infielders, the percentage of double play opportunities that are successfully converted into double plays. It measures both range to reach ground balls and the ability to turn two quickly and accurately. Elite middle infielders combine strong DP% with high range factors to provide maximum value.

General Basketball

Double-Double (Double-Double)

A single-game performance where a player accumulates double-digit totals in two of five statistical categories: points, rebounds, assists, steals, or blocks. The most common double-doubles are points-rebounds and points-assists. Recording frequent double-doubles indicates versatile, well-rounded play.

General Basketball

Double-Double (Double-Double)

A single-game performance where a player accumulates double-digit totals in two of five statistical categories: points, rebounds, assists, steals, or blocks. The most common double-doubles are points-rebounds and points-assists. Recording frequent double-doubles indicates versatile, well-rounded play.

Defense Basketball

DRB (DRB)

Rebounds collected on the defensive end after a missed field goal by the opposing team. Defensive rebounds end opponent possessions and allow teams to transition to offense. Securing defensive rebounds is fundamental to preventing second-chance points.

Defense Basketball

DRB (Defensive Rebounds)

Rebounds collected on the defensive end after a missed field goal by the opposing team. Defensive rebounds end opponent possessions and allow teams to transition to offense. Securing defensive rebounds is fundamental to preventing second-chance points.

Defense Basketball

DRB% (DRB%)

The percentage of available defensive rebounds a player grabs while on the floor. The formula estimates what percentage of opponent misses are rebounded by the player. Higher percentages indicate stronger defensive rebounding ability.

Attacking Soccer

Dribbles Completed

Successful attempts to beat a defender with the ball. The player must maintain possession after going past the opponent.

Tracking Basketball

Drives (Drives Per Game)

The number of times per game a player drives toward the basket with the ball, tracked via player tracking data. Drives are defined as offensive moves that start at least 20 feet from the basket and end within 10 feet. High drive numbers indicate aggressive attacking play.

Tracking Basketball

Drives (Drives)

The number of times per game a player drives toward the basket with the ball, tracked via player tracking data. Drives are defined as offensive moves that start at least 20 feet from the basket and end within 10 feet. High drive numbers indicate aggressive attacking play.

Course Golf

Driving Accuracy

The percentage of fairways hit with the tee shot on par-4 and par-5 holes, measuring consistency and control off the tee.

Course Golf

Driving Distance

The average distance a player's tee shots travel on par-4 and par-5 holes, measured in yards. Typically measured on two designated holes per round.

Rally Tennis

Drop Shot

A softly hit shot that barely clears the net and lands short in the opponent's court. Drop shots are tactical weapons used to move opponents forward or win points outright.

Defense Basketball

DRtg (DRtg)

An estimate of points allowed per 100 possessions by a player or team. For players, it estimates how many points the team allows while they're on the floor. Lower defensive ratings indicate better defensive performance.

Defense Basketball

DRtg (Defensive Rating)

An estimate of points allowed per 100 possessions by a player or team. For players, it estimates how many points the team allows while they're on the floor. Lower defensive ratings indicate better defensive performance.

Analytics Football

DVOA (DVOA)

Defense-adjusted Value Over Average. Measures efficiency by comparing success on every play to a league average based on situation and opponent, expressed as a percentage above or below average.

Team Metrics Football

DVOA (DVOA)

Defense-adjusted Value Over Average - Measures a teams efficiency by comparing success on every play to league average.

Advanced Metrics Football

DVOA (DVOA)

Defense-adjusted Value Over Average - measures team/player efficiency vs league average

Analytics Football

DYAR (DYAR)

Defense-adjusted Yards Above Replacement. Measures total value contributed by a player compared to replacement-level performance, adjusted for situation and opponent strength.

Scoring Golf

Eagle

A score of two strokes under par on a hole. For example, completing a par-5 hole in 3 strokes or a par-4 in 2 strokes.

Pitching Baseball

Earned Run Average (ERA)

The average number of earned runs a pitcher allows per nine innings pitched, calculated by dividing earned runs by innings pitched and multiplying by nine. It is the most traditional measure of pitching effectiveness, though it can be influenced by factors outside the pitcher's control. An ERA under 3.00 is typically considered excellent in modern baseball.

Judging MMA

Effective Grappling

A judging criterion evaluating takedowns, submission attempts, and ground control that advances position or threatens the opponent.

Judging MMA

Effective Striking

The primary judging criterion evaluating the impact and damage of strikes, considering both quantity and quality of striking.

Offense Basketball

eFG% (eFG%)

Effective Field Goal Percentage - A shooting percentage that adjusts for the fact that three-point field goals are worth more than two-point field goals. The formula is: (FGM + 0.5 * 3PM) / FGA. This metric provides a better measure of shooting efficiency than standard FG%.

Tracking Basketball

Elbow Touches (Elbow Touches)

The number of times per game a player receives the ball in the elbow area (the corners where the free throw line meets the lane). The elbow is a key decision-making zone for pick-and-pop players and mid-range shooters. This tracking stat identifies players who operate from these efficient passing positions.

Offense Football

EPA (EPA)

Expected Points Added. A measure of how much a play increases or decreases a team's expected points on a drive. Positive EPA indicates the offense gained more points than expected, while negative EPA indicates they lost expected points.

Advanced Metrics Football

EPA (EPA)

Expected Points Added - The difference between the expected points before and after a play.

General Hockey

Even Strength (EV)

When both teams have the same number of skaters on the ice, typically 5-on-5. The majority of game time is played at even strength.

Goaltending Hockey

Even Strength Save Percentage (EV SV%)

Save percentage calculated only from even-strength situations (5-on-5). Removes the influence of special teams play on overall save percentage.

Statcast Baseball

Exit Velocity (EV)

The speed of the ball off the bat measured in miles per hour.

Batting Baseball

Exit Velocity (EV)

The speed of the baseball as it comes off the bat after contact, measured in miles per hour by Statcast. Higher exit velocities correlate strongly with better offensive outcomes, as harder-hit balls are more likely to become hits. Elite hitters regularly produce average exit velocities above 90 mph.

Advanced Metrics Soccer

Expected Assists (xA)

The probability that a pass will result in a goal based on the quality of the chance created.

Pitching Baseball

Expected Fielding Independent Pitching (xFIP)

Similar to FIP but normalizes home run rate to league average based on fly ball rate, assuming that home run rates on fly balls tend to regress toward the mean. This accounts for the fact that HR/FB ratios fluctuate significantly year-to-year due to luck and sample size. xFIP is often considered more predictive of future performance than FIP.

Advanced Metrics Hockey

Expected Goals (xG)

Probability a shot will be a goal based on shot type, distance, angle, and other factors.

Shooting Soccer

Expected Goals (xG)

Statistical measure of shot quality and scoring probability

Advanced Metrics Soccer

Expected Goals (xG)

A metric that quantifies the quality of a scoring chance based on historical data.

Advanced Hockey

Expected Goals Against (xGA)

The number of goals a team would be expected to allow based on the quality and quantity of opponent scoring chances while a player is on ice.

Advanced Hockey

Expected Goals For (xGF)

The number of goals a team would be expected to score based on the quality and quantity of their scoring chances while a player is on ice.

Advanced Hockey

Expected Goals Percentage (xGF%)

The percentage of expected goals for a team while a player is on ice. Calculated as (xGF / [xGF + xGA]) × 100. Measures shot quality control.

Analytics Football

Expected Points (EP)

The average number of points a team can expect to score on a drive given the current down, distance, and field position based on historical data.

Strokes Gained Golf

Expected Strokes

The statistical baseline used in strokes gained calculations, representing the average number of strokes required to complete a hole from any position on the course.

Offense Football

Explosive Play Rate

The percentage of plays that gain 10+ yards on passing plays or 15+ yards on rushing plays. Measures an offense's big-play capability and home-run potential.

Special Teams Football

Extra Point Percentage (XP%)

The percentage of extra point attempts that are successfully converted. While traditionally near-automatic, rule changes have made this more challenging and analytically relevant.

Offense Hockey

Faceoff Win Percentage (FO%)

The percentage of faceoffs won by a player. Calculated as (Faceoffs Won / Total Faceoffs) × 100. Critical for gaining puck possession.

Serving Tennis

Fault

A serve that fails to land in the correct service box or violates serving rules. Players are allowed two attempts per point, with a second fault resulting in a double fault.

General Golf

FedEx Cup Points

Points awarded based on tournament finish position throughout the PGA Tour season, used to determine playoff eligibility and season-long champion.

Possession Hockey

Fenwick (FF)

Shot attempts excluding blocked shots

Possession Hockey

Fenwick (FF)

Shot attempt differential excluding blocked shots.

Advanced Hockey

Fenwick (FF)

All unblocked shot attempts (shots on goal and missed shots) while a player is on ice. Similar to Corsi but excludes blocked shots.

Advanced Hockey

Fenwick For Percentage (FF%)

The percentage of all unblocked shot attempts taken by a player's team while on ice. Calculated as (Fenwick For / Total Fenwick) × 100.

Offense Basketball

FG% (FG%)

Field Goal Percentage - The percentage of field goal attempts that are made, calculated as FGM / FGA. This basic shooting metric treats all field goals equally regardless of distance. It's useful but doesn't account for the added value of three-point shots.

Offense Basketball

FGA (Field Goal Attempts)

The total number of shots attempted from the field, excluding free throws. This includes both made and missed shots from two-point and three-point range. FGA helps measure a player's offensive volume and shot selection.

Offense Basketball

FGA (FGA)

Field Goal Attempts - The total number of shots attempted from the field, excluding free throws. This includes both made and missed shots from two-point and three-point range. FGA helps measure a player's offensive volume and shot selection.

Special Teams Football

Field Goal Percentage (FG%)

The percentage of field goal attempts that are successfully made. Often broken down by distance ranges (under 40 yards, 40-49 yards, 50+ yards) for more detailed analysis.

Possession Soccer

Field Tilt

The percentage of total actions (passes, shots, etc.) that occur in the opposition half. Indicates territorial dominance and attacking intent. Formula: (Actions in Opposition Half / Total Actions) × 100

Pitching Baseball

Fielding Independent Pitching (FIP)

Estimates what a pitcher's ERA should be based only on outcomes the pitcher can control: strikeouts, walks, hit batters, and home runs. It removes the impact of defense and luck on balls in play, providing a more accurate measure of pitching skill. FIP is scaled to ERA for easy comparison, and FIP significantly lower than ERA suggests bad luck or poor defense.

Fielding Baseball

Fielding Percentage (FPCT)

The percentage of chances handled successfully by a fielder, calculated by dividing the sum of putouts and assists by the sum of putouts, assists, and errors. While traditional, it is considered a poor measure of defensive ability because it doesn't account for range or plays not made. A fielder with limited range who makes no errors can have a perfect fielding percentage while providing poor defense.

General MMA

Fight IQ

A fighter's tactical intelligence, including decision-making, adaptability, game planning, and ability to exploit opponent weaknesses.

Judging MMA

Fighting Area Control

The ability to control where the fight takes place, including pressing the action and determining range and engagement.

General MMA

Finish Rate

The percentage of fights a fighter has won by stoppage (KO, TKO, or submission) rather than decision.

Pitching Baseball

FIP (FIP)

Fielding Independent Pitching - Measures what a pitchers ERA would be if they had average defense behind them.

Course Golf

FIR

Fairways in Regulation - percentage of time a tee shot comes to rest in the fairway on par-4 and par-5 holes. A key measure of driving accuracy.

Pitching Baseball

First Pitch Strike Percentage (F-Strike%)

The percentage of plate appearances in which the pitcher throws a strike on the first pitch. Throwing first-pitch strikes is crucial for establishing favorable counts and maintaining control of at-bats. Pitchers with F-Strike% above 65% typically have better overall results, as hitters perform significantly worse when behind in the count.

Serving Volleyball

Float Serve

A serve with minimal spin that causes the ball to move unpredictably through the air, making it difficult to receive.

Rally Tennis

Forced Error (FE)

An error caused by an opponent's aggressive or well-placed shot that forced the player into a difficult position. Distinguished from unforced errors in post-match analysis.

Defending Soccer

Fouls Committed

The total number of fouls a player commits. While sometimes tactical, excessive fouls can indicate poor positioning or lack of discipline.

Analytics Football

Fourth Down Aggressiveness

A metric measuring how often a team attempts to convert fourth downs compared to league average or optimal analytical strategy. Higher values indicate more aggressive decision-making.

Fielding Baseball

Framing Runs (FRM)

Estimates the number of runs a catcher saves by receiving pitches in a way that influences umpires to call more strikes. Using Statcast data, it compares the actual called balls and strikes to the expected outcomes based on pitch location. Elite framers can save 15-20 runs per season, making it one of the most valuable defensive skills.

Offense Basketball

FT% (FT%)

Free Throw Percentage - The percentage of free throw attempts that are made, calculated as FTM / FTA. Free throws are uncontested shots from 15 feet, making this a measure of shooting consistency and touch. Elite free throw shooters typically convert 85% or more.

Analytics Football

Game Script

The average score differential throughout a game, weighted by time remaining. Positive game scripts indicate leading, negative indicates trailing. Affects play-calling and statistical interpretation.

Offense Hockey

Game-Winning Goals (GWG)

The goal that proves to be one more than the opposing team's final total. Credited to the player who scored what becomes the decisive goal.

General Baseball

Games Started (GS)

The number of games in which a player was in the starting lineup at the beginning of the game. For pitchers, it specifically refers to games in which they were the starting pitcher who threw the first pitch. Games started is a basic counting statistic used to measure playing time and opportunity.

Goaltending Hockey

Games Started (GS)

The number of games in which a goaltender was on the ice for the opening faceoff. Indicates the primary starting goaltender.

General Football

Garbage Time

Game situations where one team has a near-certain win probability (typically over 95%), usually occurring late in blowout games. Statistics accumulated during garbage time can be misleading for evaluation.

Course Golf

GIR

Greens in Regulation - when the ball reaches the putting surface in the expected number of strokes (par minus 2). For example, reaching a par-4 green in 2 shots.

Defense Hockey

Giveaways (GV)

Instances where a player loses possession of the puck through an unforced error, poor pass, or mishap that directly leads to opponent possession.

General Soccer

Goal Involvement

The combined total of goals and assists a player contributes. Measures overall attacking output and impact on team scoring. Formula: Goals + Assists

Attacking Soccer

Goal-Creating Actions

The two offensive actions directly leading to a goal. Can include passes, dribbles, winning fouls, or defensive actions leading to goals.

Offense Hockey

Goals (G)

The total number of goals scored by a player. A goal is awarded when the puck completely crosses the goal line between the posts and under the crossbar.

Advanced Hockey

Goals Above Replacement (GAR)

The number of goals a player contributes above what a replacement-level player would contribute in the same ice time. Measures total player value.

Goaltending Hockey

Goals Against (GA)

The total number of goals allowed by a goaltender while on the ice. Used to calculate GAA and other performance metrics.

Goaltending Hockey

Goals Against Average (GAA)

The average number of goals a goaltender allows per 60 minutes of ice time. Calculated as (Goals Against × 60) / Minutes Played.

General Soccer

Goals Per 90

The average number of goals a player scores per 90 minutes of play. Normalizes scoring output for fair comparison between players. Formula: (Total Goals / Minutes Played) × 90

Goaltending Hockey

Goals Saved Above Average (GSAA)

The number of goals a goaltender has prevented compared to a league-average goaltender facing the same number of shots. Positive values indicate above-average performance.

General Tennis

Grand Slam

The four most prestigious tournaments in professional tennis: Australian Open, French Open, Wimbledon, and US Open. Winning all four in a calendar year is the sport's ultimate achievement.

Grappling MMA

Ground and Pound

A strategy of taking an opponent down and striking them on the ground, typically from top position in guard or mount.

Pitching Baseball

Ground Ball Rate (GB%)

The percentage of balls in play that are ground balls, calculated by dividing ground balls by total balls in play. Ground ball pitchers typically allow fewer home runs and generate more double plays, though they may allow more hits overall. A ground ball rate above 50% is considered high, while below 40% indicates a fly ball pitcher.

Striking MMA

Ground Strikes

Strikes delivered while at least one fighter is on the ground, including ground and pound from top position.

General Basketball

GS (Games Started)

The number of games in which a player is in the starting lineup at tip-off. Starting indicates a player's role as a core contributor to the team. Some high-impact players come off the bench despite being among their team's best.

General Basketball

GS (Games Started)

The number of games in which a player is in the starting lineup at tip-off. Starting indicates a player's role as a core contributor to the team. Some high-impact players come off the bench despite being among their team's best.

Grappling MMA

Guard

A ground position where the bottom fighter uses their legs to control the opponent, including full guard, half guard, and butterfly guard.

Batting Baseball

Hard Hit Percentage (Hard Hit%)

The percentage of batted balls hit with an exit velocity of 95 mph or greater, as measured by Statcast technology. Players with higher hard-hit rates are more likely to produce favorable offensive outcomes because hard-hit balls are more difficult for defenders to field. League average hard-hit rate is typically around 35-40%.

Offense Hockey

Hat Trick (HT)

When a player scores three or more goals in a single game. A natural hat trick occurs when all three goals are scored consecutively without other players scoring.

Striking MMA

Head Strikes

Strikes targeted at and landing on the opponent's head, including punches, kicks, elbows, and knees.

Goaltending Hockey

High-Danger Save Percentage (HDSV%)

Save percentage on shots from high-danger areas (slot, crease). Measures a goaltender's ability to make difficult saves in the most dangerous scoring areas.

Defense Hockey

Hits (HIT)

Physical contact initiated by a player to separate an opponent from the puck. Must be body-to-body contact to count as a hit.

Offense Volleyball

Hitting Percentage

A statistical measure of attacking efficiency: (kills - hitting errors) / total attacks, with elite players exceeding .300.

General Baseball

Hold (HLD)

A statistic credited to a relief pitcher who enters in a save situation, records at least one out, maintains the lead, and hands the game to another reliever without relinquishing the lead. Holds recognize the contributions of setup relievers who pitch in high-leverage situations but don't finish games. While useful for identifying key relief pitchers, holds don't capture the complete picture of reliever effectiveness.

Pitching Baseball

Home Runs per Nine Innings (HR/9)

The average number of home runs a pitcher allows per nine innings, calculated by dividing home runs by innings pitched and multiplying by nine. Lower HR/9 rates indicate better ability to prevent hard contact and keep the ball in the park. League average HR/9 has increased in recent years to around 1.3-1.4.

General Hockey

Icing (ICE)

An infraction called when a player shoots the puck from behind center ice across the opposing goal line without it being touched. Results in a defensive zone faceoff.

Defending Soccer

Interceptions

Actions where a defender reads the opposition's play and intercepts a pass or through ball, breaking up an attacking move.

Batting Baseball

Isolated Power (ISO)

Measures a hitter's raw power by calculating slugging percentage minus batting average. This isolates extra-base hits by removing singles from the equation, showing only a player's ability to hit for extra bases. An ISO above .200 is considered strong power, while .150-.200 is average.

Serving Volleyball

Jump Serve

An aggressive serve where the player tosses the ball, takes an approach, and contacts the ball while airborne for power.

Attacking Soccer

Key Pass

A pass that immediately leads to a shot by a teammate. The shot does not need to result in a goal, but it must be a clear attempt on goal.

Special Teams Football

Kick Return TD Rate

The percentage of kickoff or punt returns that result in touchdowns. While rare, return touchdowns provide crucial momentum swings and unexpected scoring opportunities.

Serving Tennis

Kick Serve

A type of spin serve that bounces high and kicks away from the receiver, typically using topspin. Often used as a second serve due to its high margin of error and difficulty to attack.

Special Teams Football

Kickoff Return Average

Average yards gained per kickoff return. Important for field position and a key component of hidden yardage that impacts overall team success.

Offense Volleyball

Kill

An attack that directly results in a point, where the ball lands in the opponent's court or is blocked out of bounds.

Offense Volleyball

Kill Percentage

The percentage of attacks that result in kills, calculated as (kills / total attacks) × 100, measuring offensive efficiency.

Striking MMA

Knockdown

When a fighter is knocked to the ground by a strike and shows a loss of balance or consciousness, even if temporary.

Defending Soccer

Last Man Tackles

Tackles made when the defender is the last line of defense before the goalkeeper. High-risk situations requiring excellent timing and positioning.

Batting Baseball

Launch Angle (LA)

The vertical angle at which the ball leaves a player's bat after contact, measured in degrees by Statcast. A launch angle between 10-30 degrees is often optimal for producing line drives and fly balls that result in extra-base hits. Understanding launch angle helps evaluate a hitter's ability to elevate the ball and produce power.

Statcast Baseball

Launch Angle (LA)

The vertical angle at which the ball leaves the bat.

Advanced Basketball

LEBRON (LEBRON)

BBall Index's comprehensive player impact metric that combines box score stats with on/off data. It adjusts for luck, teammate quality, and opponent strength to estimate true player value. LEBRON provides both offensive and defensive components measured per 100 possessions.

Pitching Baseball

Left on Base Percentage (LOB%)

The percentage of baserunners that a pitcher strands, not allowing them to score. League average is typically around 72%, and significant deviations often indicate luck that will regress toward the mean. Consistently high LOB% may indicate clutch performance or good sequencing, while low LOB% suggests bad luck or poor performance in high-leverage situations.

Striking MMA

Leg Strikes

Strikes targeted at the opponent's legs, primarily consisting of leg kicks but also including knee strikes to the thigh.

Serving Tennis

Let Serve

A serve that touches the net but still lands in the correct service box. The serve is replayed without penalty to the server.

Analytics Football

Leverage Index

Measures how much a play can change win probability. High leverage situations (tied game, late in close games) have indices above 1.0, while low leverage situations are below 1.0.

Sabermetrics Baseball

Leverage Index (LI)

Measures the importance of a particular game situation based on how much the outcome of the next play could change the team's win probability. A leverage index of 1.0 represents an average situation, while higher values indicate more critical moments like close games in late innings. LI is used to weight other statistics like WPA and identify clutch situations.

Defense Volleyball

Libero

A defensive specialist who wears a different colored jersey, cannot attack above net height, and provides exceptional passing and digging.

General Football

Line of Scrimmage (LOS)

The imaginary line extending across the field at the point where the ball is placed before each play. Offensive players must be set behind it, defensive players cannot cross it until the snap.

Rally Tennis

Lob

A high, arcing shot designed to go over an opponent at the net. Lobs can be offensive (topspin lob) or defensive (defensive lob to buy time).

Possession Soccer

Long Ball Completion

The accuracy of passes over 30 yards. Measures a player's ability to switch play or play direct passes over distance. Formula: (Successful Long Balls / Total Long Balls) × 100

General Golf

Major Championship

One of golf's four most prestigious tournaments: The Masters, PGA Championship, U.S. Open, and The Open Championship. Winning a major is the pinnacle of professional golf achievement.

General Tennis

Match Point

A point that, if won, will result in victory for the leading player. Match points represent the most pressure-filled moments in competitive tennis.

General Soccer

Minutes Played

The total number of minutes a player has been on the pitch. Essential for normalizing statistics and comparing players with different amounts of playing time.

General Golf

Missed Cut

Failing to score well enough after two rounds to qualify for the weekend rounds of a tournament, resulting in no prize money for that event.

Grappling MMA

Mount

A dominant ground position where a fighter sits on the opponent's torso, allowing for strikes and submission opportunities.

General Basketball

MP (Minutes Played)

The total amount of playing time a player receives in a game or over a season. NBA games consist of 48 minutes, while college games are 40 minutes. Playing time reflects coaching trust, stamina, and importance to team success.

General Basketball

MP (Minutes Played)

The total amount of playing time a player receives in a game or over a season. NBA games consist of 48 minutes, while college games are 40 minutes. Playing time reflects coaching trust, stamina, and importance to team success.

Rally Tennis

Net Points

Points played when a player approaches the net to finish with a volley or overhead. Net point success rate indicates touch and tactical effectiveness.

Special Teams Football

Net Punting Average

Gross punting yards minus return yards, divided by number of punts. Accounts for both punt distance and coverage, providing a complete measure of punting unit effectiveness.

Advanced Basketball

NetRtg (Net Rating)

The difference between offensive rating and defensive rating (ORtg - DRtg). Positive net ratings indicate a player or team scores more efficiently than they allow. This is one of the best indicators of overall team or player effectiveness.

Advanced Basketball

NetRtg (NetRtg)

The difference between offensive rating and defensive rating (ORtg - DRtg). Positive net ratings indicate a player or team scores more efficiently than they allow. This is one of the best indicators of overall team or player effectiveness.

Analytics Football

Neutral Game Script

Game situations where the score differential is within 7 points in the first three quarters, or within 8 points in the fourth quarter. Used to analyze performance in competitive situations.

Expected Goals Soccer

Non-Penalty xG

Expected goals excluding penalties. Provides a more accurate measure of open-play attacking performance since penalties have very high xG values. Formula: Total xG - Penalty xG

Advanced Basketball

OBPM (OBPM)

The offensive component of Box Plus/Minus, estimating a player's offensive contribution relative to league average. It uses box score statistics like points, assists, turnovers, and shooting efficiency. Positive values indicate above-average offensive impact.

Judging MMA

Octagon Control

A judging criterion measuring which fighter dictates the pace, location, and positioning of the fight within the cage.

General Hockey

Offside (OFF)

A violation that occurs when an attacking player enters the offensive zone before the puck. The puck must completely cross the blue line before attacking players.

Batting Baseball

On-Base Percentage (OBP)

Measures how frequently a batter reaches base per plate appearance, including hits, walks, and hit-by-pitches. It is calculated by dividing the sum of hits, walks, and hit-by-pitches by the sum of at-bats, walks, hit-by-pitches, and sacrifice flies. OBP is considered more valuable than batting average because it accounts for a player's ability to draw walks.

Batting Baseball

On-Base Plus Slugging (OPS)

Combines on-base percentage and slugging percentage to provide a comprehensive measure of offensive production. It is simply the sum of OBP and SLG, giving equal weight to both getting on base and hitting for power. An OPS above .800 is generally considered very good, while above .900 is excellent.

Course Golf

One-Putt Percentage

The percentage of greens on which a player requires only one putt to hole out, indicating excellent putting distance control and hole-making ability.

Defense Basketball

OpptPTS (Opponent Points)

The number of points scored by opponents against a team or while a specific player is on the floor. When contextualized per possession or per 100 possessions, this becomes a key defensive metric. Lower opponent points indicate better defensive performance.

Defense Basketball

OpptPTS (Opponent Points)

The number of points scored by opponents against a team or while a specific player is on the floor. When contextualized per possession or per 100 possessions, this becomes a key defensive metric. Lower opponent points indicate better defensive performance.

Batting Baseball

OPS (OPS)

On-base Plus Slugging - Sum of on-base percentage and slugging percentage.

Offense Basketball

ORB (ORB)

Rebounds collected on the offensive end after a missed field goal by the player's team. Offensive rebounds extend possessions and create second-chance scoring opportunities. They're particularly valuable as they prevent the opponent from starting a fast break.

Offense Basketball

ORB (Offensive Rebounds)

Rebounds collected on the offensive end after a missed field goal by the player's team. Offensive rebounds extend possessions and create second-chance scoring opportunities. They're particularly valuable as they prevent the opponent from starting a fast break.

Advanced Basketball

ORB% (ORB%)

The percentage of available offensive rebounds a player grabs while on the floor. This estimates what percentage of missed shots by the player's team are rebounded by that player. Elite offensive rebounders achieve percentages above 10%.

Offense Basketball

ORtg (ORtg)

Offensive Rating - An estimate of points produced per 100 possessions by a player or team. For players, it measures how many points they generate through scoring, assists, and offensive rebounds. Higher offensive ratings indicate more efficient offensive play.

Offense Basketball

ORtg (Offensive Rating)

An estimate of points produced per 100 possessions by a player or team. For players, it measures how many points they generate through scoring, assists, and offensive rebounds. Higher offensive ratings indicate more efficient offensive play.

General MMA

Orthodox

The traditional fighting stance where a fighter leads with their left hand and foot, typically adopted by right-handed fighters.

Fielding Baseball

Outfield Arm Runs (ARM)

Measures the value of an outfielder's throwing arm in runs, based on their ability to prevent baserunners from advancing or to throw them out. It considers factors like arm strength, accuracy, and the context of throwing situations. Strong outfield arms can save several runs per season by deterring runners and making accurate throws.

Fielding Baseball

Outs Above Average (OAA)

A Statcast metric that measures how many outs a fielder recorded compared to how many an average fielder would be expected to make, based on the catch probability of each play. OAA uses tracking data to calculate the precise difficulty of each opportunity based on factors like distance, direction, and hang time. It provides a direct count of extra outs made or missed.

Offense Volleyball

Outside Hit

An attack from the left front position (for right-handed hitters) or right front (for left-handed hitters), the most common attack.

Scoring Golf

Over Par

A cumulative score that is above the total par for holes played. Represented as a positive number (e.g., +2 means two strokes over par).

General Hockey

Overtime (OT)

An additional period played when the game is tied after regulation. NHL regular season overtime is 3-on-3 for 5 minutes, followed by a shootout if necessary.

Team Metrics Basketball

Pace (PACE)

Number of possessions per 48 minutes

Advanced Basketball

Pace (Pace)

An estimate of the number of possessions per 48 minutes for a team or per game. Faster pace means more possessions and typically higher scoring games. Pace is crucial for normalizing stats, as players on fast-paced teams naturally accumulate more counting stats.

Advanced Basketball

Pace (Pace Factor)

An estimate of the number of possessions per 48 minutes for a team or per game. Faster pace means more possessions and typically higher scoring games. Pace is crucial for normalizing stats, as players on fast-paced teams naturally accumulate more counting stats.

Tracking Basketball

Paint Touches (Paint Touches)

The number of times per game a player touches the ball while in the painted area beneath the basket. Paint touches often lead to high-percentage scoring opportunities. This metric helps evaluate interior offensive threats and post players.

Defense Volleyball

Pancake

A defensive technique where a player slides their hand flat on the floor, allowing the ball to bounce off the back of their hand.

Scoring Golf

Par

The predetermined number of strokes that a skilled golfer should require to complete a hole or round. Holes are typically par-3, par-4, or par-5.

Sabermetrics Baseball

Park Factor (PF)

A measure of how a ballpark affects offensive or defensive statistics compared to the league average, with 100 being neutral. Parks with factors above 100 favor offense (hitter-friendly), while below 100 favor pitchers. Park factors are crucial for properly evaluating player performance and making fair comparisons across different home stadiums.

General Volleyball

Pass

The first contact of the ball, typically using a platform pass (forearm pass) to control and direct the ball to the setter.

Possession Soccer

Pass Completion

The percentage of passes that successfully reach a teammate. A fundamental measure of technical quality and ball retention. Formula: (Successful Passes / Total Passes) × 100

Defense Football

Pass Rush Win Rate (PRWR)

The percentage of pass rushes where a defender beats their blocker within 2.5 seconds. Measures a pass rusher's ability to win matchups independent of team scheme or quarterback holding the ball.

Analytics Football

Passer Rating

Traditional quarterback efficiency metric combining completion percentage, yards per attempt, touchdown rate, and interception rate into a single score scaled from 0 to 158.3.

Possession Soccer

Passes into Final Third

Successful passes that enter the attacking third of the pitch. Indicates progressive play and ability to break defensive lines.

Possession Soccer

Passes into Penalty Area

Successful passes that reach a teammate inside the opposition penalty area. High-value passes that often create scoring opportunities.

Possession Soccer

Passing Networks

Visual representations showing the connections between players through passing. Reveals team shape, key playmakers, and ball circulation patterns.

Rally Tennis

Passing Shot

A groundstroke hit past an opponent who is at the net. Effective passing shots require precision, power, and tactical awareness of court positioning.

Advanced Hockey

PDO (PDO)

The sum of a team's shooting percentage and save percentage at even strength while a player is on ice. Values far from 100 typically regress to the mean.

Team Metrics Hockey

PDO (PDO)

Sum of on-ice shooting percentage and save percentage, used to measure luck.

Advanced Hockey

PDO (PDO)

Team shooting percentage plus save percentage, indicates luck

Attacking Soccer

Penalty Area Touches

The number of times a player receives the ball inside the opposition's penalty area. Indicates involvement in dangerous attacking positions.

General Hockey

Penalty Kill (PK)

The situation when a team is playing with fewer players due to a penalty. Also refers to the percentage of opponent power plays successfully defended.

Defense Hockey

Penalty Minutes (PIM)

The total number of minutes a player has spent in the penalty box. Includes minor (2 min), major (5 min), misconduct (10 min), and match penalties.

Advanced Metrics Basketball

PER (PER)

Player Efficiency Rating - A measure of per-minute production standardized across the league.

Advanced Basketball

PER (PER)

A comprehensive efficiency metric developed by John Hollinger that combines all box score statistics into one number. The league average is set at 15.0, with higher values indicating better performance. PER adjusts for pace and weights stats by their offensive value.

Defense Basketball

PF (Personal Fouls)

Fouls committed by a player that involve illegal physical contact with an opponent. Players foul out after six personal fouls in the NBA or five in college. Disciplined defenders minimize fouls while maintaining defensive intensity.

Defense Basketball

PF (PF)

Fouls committed by a player that involve illegal physical contact with an opponent. Players foul out after six personal fouls in the NBA or five in college. Disciplined defenders minimize fouls while maintaining defensive intensity.

Advanced Basketball

PIE (PIE)

A metric that measures a player's overall statistical contribution against the total statistics of all players. The formula sums positive contributions and subtracts negative ones, then divides by total league statistics. The league average is 0.500 or 50%.

General Baseball

Plate Appearance (PA)

Any completed batting appearance, including at-bats, walks, hit by pitches, sacrifice bunts, sacrifice flies, and catcher's interference. Unlike at-bats, plate appearances include all trips to the plate regardless of outcome. Modern statistics often use PA as the denominator because it provides a complete picture of a player's opportunities.

Analytics Football

Play-Action Rate

The percentage of dropbacks that use play-action (faking a run before passing). Play-action typically generates higher yards per attempt and completion percentage.

General Golf

Playoff

Extra holes played to determine a tournament winner when two or more players finish regulation tied for the lead. Format varies by tour and tournament.

Defense Hockey

Plus/Minus (+/-)

The difference between goals scored for and against while a player is on the ice at even strength or short-handed. A positive number indicates the team scored more goals with the player on ice.

Offense Hockey

Points (PTS)

The sum of a player's goals and assists. This is the primary offensive statistic used to measure a player's overall scoring production.

Analytics Football

Points Per Drive (PPD)

The average number of points scored per offensive possession. Normalizes scoring efficiency across teams with different numbers of possessions, providing pace-independent offensive evaluation.

Offense Hockey

Points Per Game (P/GP)

The average number of points (goals plus assists) a player records per game. Calculated by dividing total points by games played.

Possession Soccer

Possession Percentage

The percentage of time a team controls the ball during a match. While not directly correlated with winning, it indicates playing style and territorial control. Formula: (Team Possession Time / Total Match Time) × 100

Possession Soccer

Possession Won in Final Third

The number of times a team wins the ball in the attacking third. Indicates effective high pressing and can lead to dangerous scoring chances.

Expected Goals Soccer

Post-Shot xG

A refined xG metric that accounts for the exact placement and speed of the shot after it has been taken. More accurate than pre-shot xG for evaluating finishing quality.

General Hockey

Power Play (PP)

A situation where one team has more players on the ice than the opponent due to penalties. The team with more players has a significant advantage.

Offense Hockey

Power Play Goals (PPG)

Goals scored while the team has a man advantage due to an opponent serving a penalty. These situations provide increased scoring opportunities.

Goaltending Hockey

Power Play Save Percentage (PP SV%)

Save percentage when the goaltender's team is short-handed and facing a power play. Typically lower than even-strength save percentage due to increased danger.

Defensive Soccer

PPDA (PPDA)

Passes Per Defensive Action - Measures pressing intensity by counting opponent passes before a defensive action.

Possession Soccer

PPDA

Passes Allowed Per Defensive Action - Measures how intensely a team presses. Lower values indicate more aggressive pressing, higher values suggest a deeper defensive block. Formula: Opposition Passes / (Tackles + Interceptions + Fouls in Opposition Half)

Defense Soccer

PPDA (PPDA)

Passes Allowed Per Defensive Action - measures pressing intensity

Offense Basketball

PPG (PPG)

The average number of points scored per game by a player or team. This is calculated by dividing total points by games played. While simple, it remains one of the most widely recognized statistics for measuring offensive production.

Offense Basketball

PPG (Points Per Game)

The average number of points scored per game by a player or team. This is calculated by dividing total points by games played. While simple, it remains one of the most widely recognized statistics for measuring offensive production.

Defense Football

Pressure Rate

The percentage of pass rushes where a defender forces a sack, hit, or hurry on the quarterback. Measures pass rush effectiveness regardless of whether the play results in a sack.

Defending Soccer

Pressure Success Rate

The percentage of pressures that result in a turnover within 5 seconds. Measures the effectiveness of defensive pressing. Formula: (Successful Pressures / Total Pressures) × 100

Defense Football

Pressure-to-Sack Ratio

The percentage of total pressures that result in sacks. Helps distinguish between creating pressure and finishing plays, indicating pass rush completion ability.

Defending Soccer

Pressures

Actions where a defender applies pressure to an opponent on the ball, forcing them to act quickly or make a mistake.

Attacking Soccer

Progressive Carries

Ball carries that move the ball towards the opponent's goal at least 10 yards from its starting point, or any carry into the penalty area.

Passing Soccer

Progressive Pass (PrgP)

Pass that moves ball significantly closer to opponent goal

Possession Soccer

Progressive Passes

Forward passes that move the ball significantly closer to the opponent's goal. Must advance the ball at least 10 yards towards goal or into the penalty area.

Course Golf

Proximity to Hole

The average distance a player's approach shots finish from the hole, typically measured in feet. A key indicator of approach shot quality.

Offense Basketball

PTS (PTS)

Points - The total number of points scored by a player or team. Points are earned through field goals (2 or 3 points) and free throws (1 point). This is the most fundamental offensive statistic in basketball.

Offense Basketball

PTS (PTS)

Points - The total number of points scored by a player or team. Points are earned through field goals (2 or 3 points) and free throws (1 point). This is the most fundamental offensive statistic in basketball.

Tracking Basketball

Pull-Up FG% (Pull-Up FG%)

The shooting percentage on field goal attempts taken off the dribble after at least one dribble. This measures a player's ability to create and make their own shot. Pull-up shooting is generally more difficult than catch-and-shoot.

Special Teams Football

Punt Hang Time

The number of seconds a punt remains in the air. Longer hang times allow coverage units more time to get downfield and limit return opportunities.

Special Teams Football

Punt Return Average

Average yards gained per punt return. Includes returns resulting in touchdowns but excludes fair catches and returns resulting in penalties.

Course Golf

Putts Per GIR

Average number of putts taken when a green is hit in regulation, isolating putting performance when reaching greens in the expected number of strokes.

Course Golf

Putts Per Round

The total number of putts taken during an 18-hole round. Tour average is typically around 29 putts per round.

Sabermetrics Baseball

Pythagorean Win Expectation (PythWL)

Estimates a team's expected winning percentage based on runs scored and runs allowed using a formula similar to the Pythagorean theorem. Teams with significantly more wins than their Pythagorean expectation may have been lucky in close games, while teams with fewer wins may have been unlucky. It is useful for identifying teams that may regress or improve in future performance.

Defense Football

QB Rating Against

The passer rating quarterbacks achieve when throwing passes into a specific defender's coverage. Provides an overall measure of coverage effectiveness using the traditional passer rating formula.

Analytics Football

QBR (QBR)

Total Quarterback Rating. ESPN's proprietary metric that evaluates quarterback performance on all plays including rushes, adjusting for situation, opponent, and teammates. Scaled from 0 to 100.

General Baseball

Quality Start (QS)

A starting pitcher performance in which they pitch at least six innings and allow three or fewer earned runs. Quality starts provide a simple measure of consistent, effective starting pitching performance. While useful, QS can be misleading as a 4.50 ERA over six innings qualifies, and dominant shorter outings do not.

Goaltending Hockey

Quality Starts (QS)

Games where a goaltender posts a save percentage above the league average, typically .913 or higher, providing their team a chance to win.

Offense Volleyball

Quick Set

A low, fast set to a hitter who is already in the air or jumping immediately, designed to beat the block.

General Volleyball

Rally

The sequence of play from the serve until the ball is dead, resulting in a point for one team.

Rally Tennis

Rally Length

The number of shots in a point exchange. Rally length varies significantly by court surface, with clay courts typically producing longer rallies than grass courts.

Fielding Baseball

Range Factor (RF)

Measures how many plays a fielder makes per nine innings, calculated by dividing the sum of putouts and assists by innings played and multiplying by nine. While simple, it can be misleading because it doesn't account for team factors like ground ball rate or the positioning of other fielders. Modern advanced metrics like UZR and DRS have largely superseded Range Factor.

Advanced Basketball

RAPTOR (RAPTOR)

FiveThirtyEight's advanced metric combining player tracking data with plus/minus statistics. It estimates a player's impact on team performance per 100 possessions on both offense and defense. RAPTOR updates more rapidly than traditional metrics and accounts for teammate quality.

General MMA

Reach

The measurement of a fighter's arm span from fingertip to fingertip, important for striking distance and defensive advantages.

Defense Volleyball

Receive

The act of passing a served or attacked ball, typically referring to serve reception or defensive digs.

Defense Volleyball

Reception Error

A failed attempt to receive a serve or attack that results in a point for the opponent, including shanks or missed balls.

Defending Soccer

Recoveries

Actions where a player regains possession of a loose ball. Can occur after tackles, interceptions, or opponent errors.

General Football

Red Zone

The area between the opponent's 20-yard line and the goal line. Critical for scoring efficiency, as teams must convert field position into touchdowns rather than settling for field goals.

Advanced Hockey

Relative Corsi (RelCF%)

A player's Corsi For percentage relative to their team's Corsi For percentage when they are off the ice. Measures individual impact on possession.

Return Tennis

Return Ace

A return of serve that is not touched by the server, immediately winning the point for the returner. Also known as a winner off the return.

Return Tennis

Return Game

A game in which a player is receiving serve. Success in return games, particularly converting break point opportunities, is essential for winning matches.

Return Tennis

Return Points Won

The percentage of points won when returning serve. This is a key performance indicator measuring a player's ability to break serve and create pressure on opponents.

Return Tennis

Return Position

The location where a player stands to receive serve. Positioning varies based on serve speed, spin, and tactical preferences, typically several feet behind the baseline.

Grappling MMA

Reversal

When a fighter transitions from a disadvantageous position to an advantageous one, typically from bottom to top.

Offense Volleyball

Roll Shot

A controlled offensive shot with topspin that arcs over blockers and drops into the opponent's court.

General Volleyball

Rotation

The clockwise movement of players after winning a rally while receiving serve, ensuring all players serve and play all positions.

General MMA

Round

A timed segment of an MMA fight, typically five minutes for championship or main event bouts, three minutes for preliminary bouts.

Scoring Golf

Round Score

The total number of strokes taken by a player to complete 18 holes of golf, typically ranging from the mid-60s to low-80s for professional players.

Advanced Basketball

RPM (Real Plus-Minus)

A metric developed by ESPN that estimates a player's impact on team performance per 100 possessions using on/off court data. It adjusts for teammates and opponents to isolate individual contributions. RPM is split into offensive and defensive components.

Advanced Basketball

RPM (RPM)

A metric developed by ESPN that estimates a player's impact on team performance per 100 possessions using on/off court data. It adjusts for teammates and opponents to isolate individual contributions. RPM is split into offensive and defensive components.

General Baseball

Run Differential (RDIFF)

The difference between runs scored and runs allowed by a team, calculated by subtracting runs allowed from runs scored. Positive run differential indicates a team has scored more than they've allowed, while negative indicates the opposite. Run differential is highly predictive of team quality and often more accurate than win-loss record for evaluating true performance.

Sabermetrics Baseball

Run Expectancy (RE24)

Measures the change in run expectancy based on the 24 base-out states throughout a game, crediting players for increasing their team's expected runs. It captures context-dependent value by accounting for the specific game situations when events occurred. A player with high RE24 contributed significantly to their team's run-scoring opportunities in crucial situations.

Defense Football

Run Stop Rate

The percentage of a defender's run defense snaps that result in a stop (tackle for zero or negative yards, or short of the first down marker on third/fourth down).

Batting Baseball

Runs Created (RC)

An offensive statistic developed by Bill James that estimates the number of runs a player has contributed to their team. It combines various offensive statistics including hits, walks, total bases, and stolen bases into a single number. While more sophisticated metrics exist today, RC was pioneering in attempting to measure total offensive contribution.

Offense Football

Rushing Success Rate

The percentage of rushing attempts that are deemed successful based on down and distance. Measures consistent running game efficiency and staying on schedule.

Course Golf

Sand Save Percentage

The percentage of time a player makes par or better after hitting into a greenside bunker, indicating bunker play proficiency.

General Baseball

Save (SV)

A statistic credited to a relief pitcher who finishes a winning game under specific conditions: entering with a lead of three runs or fewer, pitching at least one inning with any lead, or entering with the tying run on base, at bat, or on deck. Despite its prominence, the save statistic is considered flawed because it doesn't account for the difficulty of the situation or the quality of performance.

Goaltending Hockey

Save Percentage (SV%)

The percentage of shots on goal that a goaltender stops. Calculated as (Saves / Shots Against) × 100. Elite goaltenders typically maintain .920 or higher.

Goaltending Hockey

Saves (SV)

The total number of shots on goal stopped by a goaltender. Does not include shots that miss the net or are blocked by skaters.

Scoring Golf

Score to Par

The relationship between a player's actual score and the par for a round or tournament, expressed as strokes above (+) or below (-) par.

Grappling MMA

Scramble

A dynamic transitional phase where both fighters are actively competing for position, neither in stable control.

Course Golf

Scrambling

The percentage of time a player makes par or better after missing the green in regulation, measuring short game and recovery ability.

Sabermetrics Baseball

Secondary Average (SecA)

Measures a player's offensive contributions beyond batting average, including extra bases on hits, walks, and stolen bases while penalizing for caught stealing. It is calculated using the formula: (TB-H+BB+SB-CS)/AB. Secondary Average highlights players who contribute through power, patience, and speed rather than just contact hitting.

Serving Tennis

Serve and Volley

A tactical approach where the server immediately rushes to the net after serving to finish the point with a volley. Once dominant, this style is now less common in modern tennis.

Serving Tennis

Serve Speed

The velocity at which the ball travels during a serve, typically measured in miles per hour (mph) or kilometers per hour (km/h). Elite players can exceed 140 mph on first serves.

Serving Tennis

Service Box

The rectangular area diagonally opposite the server into which a serve must land. The box is bounded by the net, center service line, service line, and singles sideline.

Serving Volleyball

Service Error

A serve that fails to legally enter the opponent's court, including net serves, out of bounds serves, or foot faults.

Serving Tennis

Service Game

A game in which a player is serving. Holding serve (winning your service game) is fundamental to success in tennis.

Serving Volleyball

Service Reception

The quality of the first pass after a serve, rated on a scale (0-3 or 0-4) with higher numbers indicating better passes.

Serving Volleyball

Service Run

The consecutive number of points scored by a team while one player maintains serve, indicating serving effectiveness.

Serving Tennis

Service Winner

A serve that is touched by the opponent but not returned into play. While not an ace, it still results in an immediate point for the server.

Serving Volleyball

Serving Percentage

The percentage of serves successfully put in play, calculated as (total serves - service errors) / total serves × 100.

General Volleyball

Set

The second contact in a typical rally, where a player uses their fingertips to accurately position the ball for an attacker.

General Tennis

Set Point

A point that, if won, will result in winning the current set. Set points are critical junctures that can determine match momentum and outcome.

Offense Hockey

Shooting Percentage (SH%)

The percentage of shots taken that result in goals. Calculated as (Goals / Shots on Goal) × 100. League average typically hovers around 9-10%.

General Hockey

Shootout (SO)

A tiebreaker format used when games remain tied after overtime. Players take penalty shots alternately until one team scores and the other doesn't.

Offense Hockey

Short-Handed Goals (SHG)

Goals scored while the team is playing with fewer players than the opponent due to a penalty. These are rare and momentum-shifting events.

Defense Hockey

Short-Handed Time on Ice (SH TOI)

The amount of time a player spends on the ice while their team is killing a penalty. Indicates defensive responsibility and penalty-killing role.

Attacking Soccer

Shot Accuracy

The percentage of total shots that are on target. Indicates a player or team's ability to test the goalkeeper. Formula: (Shots on Target / Total Shots) × 100

Attacking Soccer

Shot on Target

A shot that would have gone into the goal if not blocked by the goalkeeper or defender. Shots hitting the frame of the goal are also counted as on target.

Defense Hockey

Shot Suppression (SS)

The ability of a player or team to limit the quantity and quality of shots against. Measured by comparing shots against when on vs. off ice.

Attacking Soccer

Shot-Creating Actions

The two offensive actions directly leading to a shot, such as passes, dribbles, or drawing fouls. Measures a player's involvement in chance creation.

Offense Hockey

Shots on Goal (SOG)

The number of shots that would have entered the goal if not stopped by the goaltender. Does not include shots that miss the net or hit the post.

General Baseball

Shutout (SHO)

A complete game in which the pitcher allows zero runs, whether earned or unearned. Shutouts are one of the rarest achievements in modern baseball, requiring both excellence and durability from the starting pitcher. They represent the pinnacle of single-game pitching dominance.

Goaltending Hockey

Shutouts (SO)

Games where a goaltender does not allow any goals and plays the entire game. One of the most prestigious goaltending achievements.

Grappling MMA

Side Control

A dominant ground position where a fighter pins the opponent from the side, controlling their torso and limiting movement.

General Volleyball

Side Out

When the receiving team wins a rally and earns the right to serve, gaining both the serve and a point.

Striking MMA

Significant Strikes

All strikes at distance and power strikes in the clinch and on the ground. Includes all strikes that have the potential to cause damage to the opponent.

Pitching Baseball

Skill-Interactive ERA (SIERA)

An advanced pitching metric that estimates a pitcher's true talent level by incorporating strikeout rate, walk rate, ground ball rate, and their interactions. Unlike FIP, SIERA accounts for the fact that strikeouts are more valuable with runners on base and considers a pitcher's batted ball profile. It is designed to be more predictive of future ERA than FIP or xFIP.

General Golf

Slope Rating

A measure of the difficulty of a course for bogey golfers compared to scratch golfers, ranging from 55 to 155, with 113 being standard difficulty.

Batting Baseball

Slugging Percentage (SLG)

Measures the total number of bases a player records per at-bat, emphasizing extra-base hits. It is calculated by dividing total bases by at-bats, where singles count as 1, doubles as 2, triples as 3, and home runs as 4. A higher slugging percentage indicates greater power hitting ability.

Defense Volleyball

Solo Block

A block performed by a single player that directly results in a point by stuffing the ball back into the opponent's court.

General MMA

Southpaw

A fighting stance where the fighter leads with their right hand and foot, typically adopted by left-handed fighters.

Special Teams Football

Special Teams EPA

Expected Points Added from special teams plays including kickoffs, punts, field goals, and returns. Captures the often-overlooked impact of special teams on overall team performance.

Tracking Basketball

Speed (Speed)

The average speed in miles per hour that a player moves during a game, tracked via player tracking technology. This includes running, walking, and standing still averaged over the entire game. Higher speeds often correlate with defensive intensity and transition play.

Tracking Basketball

Speed (Average Speed)

The average speed in miles per hour that a player moves during a game, tracked via player tracking technology. This includes running, walking, and standing still averaged over the entire game. Higher speeds often correlate with defensive intensity and transition play.

Offense Volleyball

Spike

A forceful overhead attack where a player jumps and hits the ball downward into the opponent's court.

Judging MMA

Split Decision

A decision where two judges score the fight for one fighter and one judge scores it for the opponent, resulting in a contested victory.

Defense Basketball

STL (STL)

When a defensive player legally causes a turnover by taking the ball away from an opponent. Steals can occur through deflecting passes, picking pockets during dribbles, or stripping the ball during shooting motions. High steal numbers indicate active hands and anticipation.

Defense Basketball

STL (Steals)

When a defensive player legally causes a turnover by taking the ball away from an opponent. Steals can occur through deflecting passes, picking pockets during dribbles, or stripping the ball during shooting motions. High steal numbers indicate active hands and anticipation.

Defense Basketball

STL% (Steal Percentage)

An estimate of the percentage of opponent possessions that end with a steal by the player while on the floor. This rate statistic adjusts for playing time and pace. Elite perimeter defenders typically have steal percentages above 2%.

Defense Basketball

STL% (STL%)

An estimate of the percentage of opponent possessions that end with a steal by the player while on the floor. This rate statistic adjusts for playing time and pace. Elite perimeter defenders typically have steal percentages above 2%.

Striking MMA

Strike Accuracy

The percentage of strikes thrown that successfully land on the opponent, calculated as (strikes landed / strikes attempted) × 100.

Batting Baseball

Strikeout Rate (K%)

The percentage of plate appearances that result in a strikeout, calculated by dividing strikeouts by total plate appearances. A lower K% is generally preferred as it indicates better contact ability and bat control. The league average K% has steadily increased in recent years, currently sitting around 23%.

Pitching Baseball

Strikeout to Walk Ratio (K/BB)

The ratio of strikeouts to walks issued by a pitcher, calculated by dividing total strikeouts by total walks. A higher K/BB ratio indicates excellent command and the ability to miss bats while avoiding free passes. Elite pitchers typically maintain K/BB ratios above 4.0, while 2.5 is considered league average.

Pitching Baseball

Strikeouts per Nine Innings (K/9)

The average number of strikeouts a pitcher records per nine innings, calculated by dividing strikeouts by innings pitched and multiplying by nine. Higher K/9 rates indicate better ability to miss bats and avoid putting balls in play. Modern elite pitchers typically maintain K/9 rates above 10.0.

Striking MMA

Strikes Landed

The number of strikes that successfully make contact with the opponent, counted separately for significant and total strikes.

Striking MMA

Strikes Per Minute

The average rate of strikes landed per minute of fight time, used to measure output and aggression.

Strokes Gained Golf

Strokes Gained: Approach

Measures approach shot performance from 100-250+ yards, comparing actual results to the expected outcome based on distance and lie. Critical for scoring opportunities.

Strokes Gained Golf

Strokes Gained: Around-the-Green

Assesses short game performance from within 30 yards of the green, including chips, pitches, and bunker shots, relative to tour average.

Strokes Gained Golf

Strokes Gained: Long Game

Combines driving and approach shot performance, measuring all shots taken from more than 100 yards from the hole.

Strokes Gained Golf

Strokes Gained: Off-the-Tee

Evaluates tee shot performance on all par-4 and par-5 holes, factoring both distance and accuracy. Measures the advantage gained from driving position.

Strokes Gained Golf

Strokes Gained: Par 3

Specific strokes gained measurement on par-3 holes, isolating performance on these shorter holes requiring precise tee shots.

Strokes Gained Golf

Strokes Gained: Par 4

Measures performance specifically on par-4 holes, which typically make up the majority of holes on a course and require diverse shot-making skills.

Strokes Gained Golf

Strokes Gained: Par 5

Evaluates performance on par-5 holes, where longer hitters can gain significant advantages and birdie/eagle opportunities are more common.

Strokes Gained Golf

Strokes Gained: Putting

Measures putting performance by comparing the number of putts taken to the expected number based on distance to the hole. Positive values indicate better-than-average putting.

Strokes Gained Golf

Strokes Gained: Short Game

Combines around-the-green and putting performance, measuring all shots from within 100 yards to the hole being completed.

Strokes Gained Golf

Strokes Gained: Tee-to-Green

Combines all aspects of the game except putting, including driving, approach shots, and short game. Measures ball-striking performance overall.

Strokes Gained Golf

Strokes Gained: Total

A comprehensive metric measuring a player's overall performance relative to the field, combining all aspects of the game including driving, approach shots, short game, and putting.

Defense Volleyball

Stuff Block

A block that sends the ball directly down into the opponent's court for an immediate point, with no chance of recovery.

Defense Football

Stuff Rate

The percentage of running plays that are stopped at or before the line of scrimmage. Indicates defensive line penetration and run defense effectiveness.

Grappling MMA

Submission Attempt

An attempt to force an opponent to tap out using a choke, joint lock, or other technique designed to cause pain or unconsciousness.

Efficiency Football

Success Rate (SR)

Percentage of plays that gain enough yards to be considered successful based on down and distance.

Offense Football

Success Rate

The percentage of plays that gain 40% of yards-to-go on first down, 60% on second down, and 100% on third/fourth down. Measures consistent offensive efficiency and staying ahead of schedule.

Pitching Baseball

Swinging Strike Rate (SwStr%)

The percentage of all pitches on which the batter swings and misses, calculated by dividing swinging strikes by total pitches. A higher SwStr% indicates better ability to generate whiffs and avoid contact. Elite pitchers typically maintain SwStr% rates above 12%, while league average is around 10-11%.

Defending Soccer

Tackle Success Rate

The percentage of attempted tackles that successfully win the ball. Indicates defensive efficiency and timing. Formula: (Successful Tackles / Total Tackles) × 100

Defending Soccer

Tackles

An action where a player successfully challenges an opponent for the ball, dispossessing them or preventing them from advancing with the ball.

Defense Football

Tackling Efficiency

The ratio of successful tackles to total tackle attempts, including missed tackles. Measures a defender's reliability in bringing down ball carriers.

Defense Hockey

Takeaways (TK)

Instances where a player legally takes possession of the puck from an opponent through active stick work or body positioning without committing an infraction.

Grappling MMA

Takedown

A technique used to bring an opponent from a standing position to the ground, including single legs, double legs, throws, and trips.

Grappling MMA

Takedown Accuracy

The percentage of successful takedown attempts, calculated as (takedowns landed / takedowns attempted) × 100.

Grappling MMA

Takedown Defense

The percentage of opponent's takedown attempts that are successfully defended, showing grappling defensive skills.

Offense Football

Target Share

The percentage of a team's total pass targets that go to a specific player. Indicates how central a receiver is to the passing game and their opportunity volume.

General Football

Third Down Conversion Rate

The percentage of third down attempts that result in a first down or touchdown. Critical for sustaining drives and maintaining offensive possession.

Attacking Soccer

Through Balls

A penetrating pass played into space behind the defensive line for a teammate to run onto. Typically splits the defense and creates goal-scoring opportunities.

General Tennis

Tiebreak

A special game played when a set reaches 6-6 (or specified score). The first player to reach 7 points with a 2-point margin wins the tiebreak and the set.

Offense Hockey

Time on Ice (TOI)

The total amount of time a player spends on the ice during a game, measured in minutes and seconds. Indicates usage and trust from coaching staff.

Offense Football

Time to Throw (TTT)

The average time in seconds from snap to release for a quarterback. Indicates decision-making speed, pocket presence, and offensive scheme (quick vs. downfield passing).

Offense Volleyball

Tip

A soft, controlled attack using the fingertips to redirect the ball into the opponent's court, often catching defenders off-guard.

General MMA

TKO

Technical Knockout - a stoppage by the referee when a fighter can no longer intelligently defend themselves, typically due to strikes.

General Golf

Top 10 Finish

Finishing a tournament in one of the top 10 positions on the final leaderboard, indicating strong consistent play and often resulting in significant prize money and FedEx Cup points.

General Golf

Top 25 Finish

Finishing a tournament in one of the top 25 positions, demonstrating competitive performance and earning tournament status points.

Serving Volleyball

Topspin Serve

A serve hit with forward rotation that causes the ball to drop quickly, typically delivered with a jump approach.

General Volleyball

Total Attempts

The cumulative number of attack attempts by a player or team, including kills, errors, and balls kept in play.

Striking MMA

Total Strikes

The total number of strikes attempted by a fighter, including both significant and non-significant strikes.

Tracking Basketball

Touch Time (Average Touch Time)

The average amount of time in seconds that a player holds the ball per touch, tracked via SportVU cameras. Shorter touch times can indicate quick decision-making or off-ball movement, while longer times suggest more isolation play. This helps distinguish between ball-dominant and catch-and-shoot players.

Tracking Basketball

Touch Time (Average Touch Time)

The average amount of time in seconds that a player holds the ball per touch, tracked via SportVU cameras. Shorter touch times can indicate quick decision-making or off-ball movement, while longer times suggest more isolation play. This helps distinguish between ball-dominant and catch-and-shoot players.

Special Teams Football

Touchback Percentage

The percentage of kickoffs or punts that result in touchbacks. For kickoffs, higher rates indicate strong leg strength. For punts, can indicate either poor directional control or intentional strategy.

Tracking Basketball

Touches (Touches Per Game)

The number of times a player touches the ball per game, tracked by player tracking systems. This includes catches, rebounds, steals, and dribbles. Touch volume indicates involvement in the offense and ball-handling responsibility.

Tracking Basketball

Touches (Touches)

The number of times a player touches the ball per game, tracked by player tracking systems. This includes catches, rebounds, steals, and dribbles. Touch volume indicates involvement in the offense and ball-handling responsibility.

Attacking Soccer

Touches in Opposition Box

The total number of times a player touches the ball inside the opponent's penalty area. Indicates a player's presence in dangerous scoring positions.

Scoring Golf

Tournament Score

The cumulative total of all round scores in a tournament, typically consisting of four rounds (72 holes) in professional events.

General Golf

Tournament Winner

The player who achieves the lowest total score over all rounds of a tournament, earning maximum prize money, FedEx Cup points, and often multi-year tour exemptions.

Offense Basketball

TOV (TOV)

When a player loses possession of the ball to the opposing team before attempting a field goal. Turnovers include bad passes, offensive fouls, traveling violations, and other errors. Lower turnover rates generally indicate better ball security and decision-making.

Offense Basketball

TOV (TOV)

When a player loses possession of the ball to the opposing team before attempting a field goal. Turnovers include bad passes, offensive fouls, traveling violations, and other errors. Lower turnover rates generally indicate better ball security and decision-making.

General Volleyball

Transition

The phase of play when a team shifts from defense to offense, requiring quick adjustment and positioning.

Advanced Basketball

TRB% (TRB%)

The percentage of all available rebounds (offensive and defensive) grabbed by a player while on the floor. This combines offensive and defensive rebounding into one rate statistic. Dominant rebounders like centers often exceed 20% total rebound percentage.

General Baseball

Triple Crown

An achievement for a batter who leads their league in batting average, home runs, and runs batted in during the same season. The Triple Crown is exceedingly rare, occurring only 17 times in Major League Baseball history, with Miguel Cabrera being the most recent in 2012. It represents the pinnacle of offensive dominance across multiple statistical categories.

General Basketball

Triple-Double (Triple-Double)

A single-game performance where a player accumulates double-digit totals in three of five statistical categories. This rare achievement demonstrates exceptional all-around ability. Russell Westbrook and Oscar Robertson are famous for their triple-double frequency.

General Basketball

Triple-Double (Triple-Double)

A single-game performance where a player accumulates double-digit totals in three of five statistical categories. This rare achievement demonstrates exceptional all-around ability. Russell Westbrook and Oscar Robertson are famous for their triple-double frequency.

Sabermetrics Baseball

True Average (TAv)

A rate statistic developed by Baseball Prospectus that measures a player's offensive contribution per plate appearance, adjusted for context. It is scaled to resemble batting average for easy interpretation, with .260 being average and .300 being excellent. TAv incorporates all offensive events weighted by their run values and adjusts for park and league factors.

Offense Football

True Passer Rating

An adjusted passer rating that accounts for drops, throwaways, spikes, and defensive pass interference to better isolate quarterback performance from external factors.

Shooting Basketball

True Shooting Percentage (TS%)

A measure of shooting efficiency that accounts for field goals, 3-pointers, and free throws.

Offense Basketball

TS% (TS%)

True Shooting Percentage - A measure of shooting efficiency that accounts for field goals, 3-point field goals, and free throws. The formula is: Points / (2 * (FGA + 0.44 * FTA)). This provides a more comprehensive view of scoring efficiency than standard field goal percentage.

Analytics Football

Turnover Luck

The difference between actual turnover differential and expected turnover differential based on fumble recoveries and interception opportunities. Measures unsustainable fortune in turnover outcomes.

Possession Soccer

Turnovers

The number of times a player or team loses possession through poor control, misplaced passes, or being dispossessed. Lower values indicate better ball security.

General Football

Two-Minute Drill

Offensive strategy at the end of a half when time management becomes critical. Typically features faster tempo, more passing, sideline routes, and strategic clock management including timeouts.

Fielding Baseball

Ultimate Zone Rating (UZR)

Measures a fielder's defensive contribution in runs above or below average, based on the number of plays made compared to the league average at their position in similar situations. UZR accounts for the difficulty and context of each play, including the location, type, and speed of balls in play. A UZR of +10 means the player saved 10 more runs than an average fielder.

Scoring Golf

Under Par

A cumulative score that is below the total par for holes played. Represented as a negative number (e.g., -3 means three strokes under par).

Rally Tennis

Unforced Error (UE)

A mistake made when a player had time and position to make a successful shot but failed to do so. Minimizing unforced errors is crucial for consistent performance.

Judging MMA

Unified Rules

The standardized set of MMA rules adopted by most athletic commissions, governing legal techniques, judging criteria, and fouls.

Advanced Metrics Basketball

Usage Rate (USG%)

Percentage of team plays used by a player while on court

Advanced Metrics Basketball

Usage Rate (USG%)

An estimate of the percentage of team plays used by a player while on the floor.

Offense Basketball

USG% (USG%)

Usage Percentage - An estimate of the percentage of team plays used by a player while on the floor. This includes field goal attempts, free throw attempts, and turnovers. Higher usage rates indicate players who are more involved in their team's offense.

Offense Basketball

USG% (Usage Percentage)

An estimate of the percentage of team plays used by a player while on the floor. This includes field goal attempts, free throw attempts, and turnovers. Higher usage rates indicate players who are more involved in their team's offense.

Advanced Basketball

VORP (VORP)

A cumulative statistic that estimates a player's total value compared to a theoretical replacement-level player. It's calculated using BPM and playing time, measuring total contribution rather than per-possession efficiency. Higher VORP indicates greater overall impact on team success.

Advanced Metrics Basketball

VORP (VORP)

Value Over Replacement Player - points contributed above replacement level

Batting Baseball

Walk Rate (BB%)

The percentage of plate appearances that result in a walk, calculated by dividing walks by total plate appearances. A higher BB% indicates better plate discipline and the ability to work counts favorably. Elite hitters typically maintain BB% rates above 12%, while league average is around 8-9%.

Pitching Baseball

Walks per Nine Innings (BB/9)

The average number of walks a pitcher allows per nine innings, calculated by dividing walks by innings pitched and multiplying by nine. Lower BB/9 rates indicate better command and control of pitches. Elite pitchers typically maintain BB/9 rates below 2.0, while league average is around 3.0.

Pitching Baseball

Walks plus Hits per Inning Pitched (WHIP)

Measures the number of baserunners a pitcher allows per inning, calculated by adding walks and hits and dividing by innings pitched. It is a simple but effective measure of a pitcher's ability to prevent batters from reaching base. A WHIP below 1.00 is exceptional, while 1.30 or below is generally considered good.

Advanced Metrics Baseball

WAR (WAR)

Wins Above Replacement - A comprehensive statistic that estimates a players total contributions to their team in terms of wins.

Advanced Metrics Baseball

WAR (WAR)

Wins Above Replacement - estimates how many wins a player adds compared to a replacement-level player

General MMA

Weight Class

Divisions that group fighters by weight to ensure fair competition, ranging from strawweight (115 lbs) to heavyweight (265 lbs).

Batting Baseball

Weighted On-Base Average (wOBA)

An advanced metric that weights different offensive outcomes based on their actual run value contribution. Unlike traditional stats, wOBA properly credits walks, singles, doubles, triples, and home runs according to their true offensive value. The scale is designed to mirror OBP, making it easy to interpret while being more accurate than OPS.

Sabermetrics Baseball

Weighted Runs Above Average (wRAA)

Measures how many runs a player contributes above or below league average based on their weighted offensive events. It is calculated by converting wOBA into runs and comparing to league average performance. A wRAA of +20 means the player created 20 more runs than an average player with the same number of plate appearances.

Batting Baseball

Weighted Runs Created Plus (wRC+)

Measures a player's total offensive value compared to league average, adjusted for park factors, where 100 is average. A wRC+ of 120 means the player created 20% more runs than an average player would have in the same number of plate appearances. It combines the accuracy of wOBA with park and league adjustments for easy comparison across eras and ballparks.

Analytics Football

Win Probability (WP)

The estimated likelihood of a team winning based on current game situation including score, time remaining, field position, and down-and-distance. Ranges from 0% to 100%.

Sabermetrics Baseball

Win Probability Added (WPA)

Measures how much a player's actions change their team's probability of winning the game, with greater weight given to plays in high-leverage situations. A walk-off home run might add .500 WPA, while a solo home run in a blowout might add only .020 WPA. Unlike many stats, WPA is context-dependent and backward-looking rather than predictive.

Rally Tennis

Winner

A shot that is not touched by the opponent and wins the point outright. Winners demonstrate offensive capability and shot-making quality.

Goaltending Hockey

Wins (W)

The number of games won by the goaltender who was on ice when the game-winning goal was scored by their team, regardless of time played.

Advanced Hockey

Wins Above Replacement (WAR)

The number of additional wins a player provides compared to a replacement-level player. Converts GAR into team wins using run environment.

Sabermetrics Baseball

Wins Above Replacement (WAR)

An all-encompassing statistic that attempts to measure a player's total contribution to their team in wins above a replacement-level player. It combines offensive, defensive, baserunning, and positional value into a single number, with different versions like fWAR and bWAR using slightly different methodologies. A WAR of 2.0 is considered average, 5.0 is all-star caliber, and 8.0+ is MVP level.

Advanced Metrics Baseball

wOBA (wOBA)

Weighted On-Base Average - A rate statistic that measures overall offensive value.

General Golf

World Ranking Points

Points awarded based on tournament strength and finish position, used to calculate the Official World Golf Ranking (OWGR) which determines eligibility for major championships.

Analytics Football

WPA (WPA)

Win Probability Added. The change in win probability resulting from a single play. Measures individual play impact on game outcome, with positive values helping the offense and negative values helping the defense.

Batting Baseball

wRC+ (wRC+)

Weighted Runs Created Plus - offensive value adjusted for park and league

Advanced Basketball

WS (Win Shares)

An estimate of the number of wins contributed by a player through offensive and defensive performance. The calculation allocates team wins to individual players based on their contributions. A single-season total above 10 win shares indicates an All-Star caliber performance.

Advanced Basketball

WS (WS)

An estimate of the number of wins contributed by a player through offensive and defensive performance. The calculation allocates team wins to individual players based on their contributions. A single-season total above 10 win shares indicates an All-Star caliber performance.

Advanced Basketball

WS/48 (WS/48)

Win shares divided by minutes played, then multiplied by 48 to get a per-game rate. This normalizes win shares for playing time, allowing comparison between starters and bench players. Values above 0.200 indicate elite performance.

General Tennis

WTA Points (WTA)

Women's Tennis Association ranking points awarded based on tournament performance. WTA points determine world rankings for female professional players.

Attacking Soccer

xA

Expected Assists - Measures the likelihood that a pass will become a goal assist. It considers the quality of the chance created rather than just the final outcome.

Attacking Soccer

xG

Expected Goals - A metric that measures the quality of a shot based on several variables such as distance from goal, angle, body part used, and type of assist. Each shot is assigned a probability (between 0 and 1) of resulting in a goal.

Expected Goals Soccer

xG +/-

The difference between a team's xG for and xG against. Positive values indicate dominant performances, negative values suggest being outplayed. Formula: xG For - xG Against

Expected Goals Soccer

xG Against

The expected goals value of shots a team concedes. Measures the quality of chances allowed and defensive performance.

Expected Goals Soccer

xG Buildup

Similar to xG Chain but excludes the player taking the shot and the player making the final assist. Highlights players who contribute to attacks without direct involvement in the final action.

Expected Goals Soccer

xG Chain

Credits every player involved in a possession that ends with a shot with the xG value. Measures overall involvement in attacking sequences.

Expected Goals Soccer

xG Difference

The difference between actual goals scored and expected goals. Positive values suggest clinical finishing or luck, negative values indicate poor finishing or bad luck. Formula: Actual Goals - Expected Goals (xG)

Expected Goals Soccer

xG Per 90

Expected goals normalized to a full 90-minute match. Allows fair comparison between players with different amounts of playing time. Formula: (Total xG / Minutes Played) × 90

Expected Goals Soccer

xG Per Shot

The average expected goals value per shot attempt. Higher values indicate a player or team generates higher quality chances. Formula: Total xG / Total Shots

Expected Goals Soccer

xGOT

Expected Goals on Target - Measures the quality of shots on target by analyzing where the shot was placed. Helps evaluate goalkeeper performance by comparing xGOT against goals conceded.

Offense Football

YAC (YAC)

Yards After Catch/Contact - yards gained after reception or first contact

Offense Football

YAC (YAC)

Yards After Catch. The number of yards a receiver gains after catching the ball. An important metric for evaluating receiver elusiveness and quarterback placement accuracy.

Offense Football

Yards Before Contact (YBC)

The average number of yards a running back gains before being touched by a defender. Primarily reflects offensive line blocking quality rather than running back ability.

Defense Football

Yards Per Coverage Snap

Total yards allowed in coverage divided by total coverage snaps for a defensive back. Measures efficiency on a per-play basis rather than per-target basis.

Offense Football

Yards Per Route Run (YPRR)

Total receiving yards divided by the number of routes a receiver runs. Measures per-play efficiency and is less dependent on target volume than traditional receiving stats.

Defense Football

Yards Per Target Allowed

Average yards gained per pass attempt when targeting a receiver covered by a specific defender. Accounts for both completions and incompletions, providing complete coverage assessment.

Defense Football

Zone Coverage Rate

The percentage of defensive snaps a team plays zone coverage versus man coverage. Indicates defensive scheme philosophy and can correlate with pressure and coverage success.

Advanced Hockey

Zone Entry Success Rate (ZE%)

The percentage of times a player successfully carries or passes the puck into the offensive zone with possession. Higher rates correlate with offensive success.

Defense Hockey

Zone Starts (ZS)

The location (offensive, defensive, or neutral zone) where a player begins their shift. Defensive zone starts are more challenging than offensive zone starts.

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Quick Reference

Common sports analytics metrics you should know

Baseball Metrics
  • WAR - Wins Above Replacement
  • wOBA - Weighted On-Base Average
  • FIP - Fielding Independent Pitching
  • wRC+ - Weighted Runs Created Plus
Soccer Metrics
  • xG - Expected Goals
  • xA - Expected Assists
  • PPDA - Passes Per Defensive Action
  • PSxG - Post-Shot Expected Goals
Basketball Metrics
  • PER - Player Efficiency Rating
  • TS% - True Shooting Percentage
  • BPM - Box Plus/Minus
  • VORP - Value Over Replacement Player
Football Metrics
  • EPA - Expected Points Added
  • CPOE - Completion Percentage Over Expected
  • DVOA - Defense-adjusted Value Over Average
  • PFF Grade - Pro Football Focus Grade