Glossary

[Ch 29, Q1]

Short Question: Define "diegetic" vs. "non-diegetic" UI, with a game example of each. Answer: Diegetic UI exists within the game world and the characters can "see" it (*Dead Space*'s holographic health gauge on Isaac's spine; *Metro 2033*'s wristwatch). Non-diegetic UI is the standard overlay the pl

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