The hoverslam: minimum single-engine thrust exceeds the empty booster's weight, so $T/W_{\min}>1$
and it cannot hover. It must time one burn so velocity hits zero exactly at the ground.
Requires (from Ch. 17): a restartable, deeply throttleable engine — which a solid motor is not.
Common pitfalls
Pitfall
Reality
"Scale the rocket up to reach orbit in one stage."
The ceiling depends on $\varepsilon$, not size; scaling changes nothing.
"The biggest stage should do the most delta-v."
The lowest-$v_e$ stage should do the least; first-stage size is a thrust decision, not an efficiency one.
"More engines = more reliable."
More engines = more failure chances; capability needs isolation + fast detection + adaptive guidance (N1 vs. Falcon 9).
"Reuse cuts cost to propellant."
Floor is $R+F$ (expended upper stage + ops), far above propellant cost.
"Reuse is cheaper from flight one."
Flight one costs more (recovery hardware + payload penalty); it pays off with cadence.
Numbers worth memorizing
Good structural coefficient $\varepsilon \approx 0.05$–$0.10$; single-stage kerosene ceiling
$\approx 8.6\ \text{km/s}$ (zero payload) — below orbit, so staging is mandatory.
Two-stage LEO payload fraction $\approx 3$–$4\%$; three-stage a bit more, then diminishing returns.
Falcon 9 lift-off $T/W \approx 1.4$; with one of nine engines out, $\approx 1.26$ (still climbs).
MDR: turned the delta-v budget into a staging plan (number of stages, split, top-down masses,
lift-off mass) and added a reuse decision keyed to flight cadence.
rocket.py:payload_fraction(dv_total, ve, eps, n) and stage_mass(m_above, dv, ve, eps), both
building on Chapter 3's stage_delta_v.