Chapter 25 — Key Takeaways

The screenshot-and-reread card for mobile editing. Mostly tables and checklists — the prose is in index.md. The one sentence to carry: a phone is a complete darkroom; the negative is the score, the print is the performance, and you can give the whole performance on the glass in your hand.


The core definitions

Term In one line
Mobile RAW Relatively unprocessed sensor data on a phone (ProRAW / DNG) — flat on purpose, holding recoverable highlight/shadow latitude the JPEG already spent.
Local adjustment A change applied to a selected part of the frame (not the whole image) to direct the eye.
Preset A saved bundle of edit settings applied to another image in one tap — sets style, not exposure.
Export/resize Producing a new, flattened delivery copy from your non-destructive edit at a chosen size/format for a specific destination.
Sharpening for output A final, destination-specific sharpening pass that counteracts resize-softening (web) or ink spread (print) — separate from develop-stage sharpening.
Aspect ratio (platform) The shape (width:height) a destination displays or crops to — crop to it yourself so the platform doesn't.

The four kinds of mobile app

Category Job You use it…
Camera Capture — exposure, focus, RAW At the shutter (Chapter 22)
Developer (the darkroom) Global + local tone/color, presets, export ~90% of editing life — pick one good one
Specialist One job done well (B&W, healing, panorama) Only when the developer can't do that one thing
Publisher (the social app) Re-compresses, resizes, crops your upload Where export goes — it also edits, silently

Your developer must pass three tests: ☐ accepts RAW ☐ true local adjustments (masks/brushes) ☐ saves your own presets. If it fails any, it's a filter app, not a darkroom.


The global develop order (do it in this sequence)

# Step Touch control Decision
1 White balance Temp + Tint (or tap a grey) Is the light's color honest / the mood I want?
2 Overall exposure Exposure / Brightness Whole image too dark or bright? (watch histogram)
3 Recover the ends Highlights ↓, Shadows ↑ (then Whites/Blacks) Pull back the blown sky; open the crushed shadows
4 Contrast / curve Contrast slider / Tone Curve Set the punch — black-to-white spread
5 Presence Texture, Clarity, Dehaze Local-contrast bite without over-sharpening
6 Color Vibrance first, then per-color HSL Accurate, then expressive; tame the loud hues
7 Then local + crop masks/brushes + straighten Direct the eye; fix the frame

Two laws:Global before local.Tone before color.


Local-selection tools

Tool Selects by Best for
Radial / elliptical An oval you place A subject, a face, a glow
Linear / graduated A fading band Skies, horizons, top-to-bottom changes (the digital graduated ND)
Brush Painting with a fingertip Irregular shapes — a person, a roofline
Auto / AI mask App detects sky/subject/skin Fast scene-aware masks — verify the edges

Two touchscreen habits:pinch-zoom in before you brush (precision) ☐ feather the mask (so the edit is invisible — no halo, no seam).


Export targets at a glance

Destination Aspect Long edge Format Output sharpening
Instagram feed (portrait) 4:5 ~2,048 px JPEG high Screen
Square 1:1 ~2,048 px JPEG Screen
Stories / Reels / TikTok 9:16 ~1,920 px wide JPEG Screen
Portfolio website 3:2 / as composed ~2,560 px JPEG high Screen
Email / messaging as composed ~1,600 px JPEG Screen (light)
Print, small 3:2 full resolution JPEG/TIFF max Print (match paper)
Print, large 3:2 / as composed full resolution TIFF if offered Print (Matte > Glossy)
Archive original original keep RAW + non-destructive master none

Rule: smaller and right-sized for screens; everything you have for paper. The exported JPEG is a delivery copy — never your master.


Aspect ratios and their homes

Ratio Home
3:2 Cameras; most prints (4×6)
4:5 Portrait feed post (tallest most feeds allow)
1:1 Square; grids, thumbnails
9:16 Vertical full-screen — stories, reels
16:9 Widescreen — video thumbs, web headers

Top common mistakes → the fix

Mistake Why it's wrong Fix
Saturation slammed to +60, first Garish, bands the sky, oranges skin; fights every later edit Color comes last (step 6); use Vibrance, modestly
Editing out of order Each step changes the next; you redo work Follow the 7-step order; revisit only after
Treating a preset as a finish Look matches but brightness lurches → looks worse Apply preset for style, then hand-finish exposure per image
Unfeathered local mask Visible halo / hard seam announces the edit Feather; zoom in to clean the edge; reduce strength
Uploading a giant file to social Platform re-compresses it harder → softer Export ~2,048 px for screens
Wrong/no output sharpening Soft prints or crunchy screen images Set "Screen" vs "Print (Matte/Glossy)" on export
Letting the platform crop It cuts your composition with no taste Crop to the destination's aspect ratio yourself, first
Deleting the RAW after export You can never re-edit or re-export bigger Keep RAW + non-destructive master forever
Trusting auto/AI masks blindly Grabs slivers of the wrong thing on tricky edges Zoom in, verify, fix the boundary by hand

"When to use what" — quick decisions

Situation Do this
Scene with big bright + big dark areas Shoot RAW for the latitude
Whole image too dark/bright Global exposure (step 2), watch histogram
One region needs brightening (sky, subject) Local mask (graduated for sky, radial/brush for subject)
A set should look like it belongs together Build a preset from the hero, apply, hand-finish exposure
Same image to feed and print Two exports: ~2,048 px screen-sharpened and full-res print-sharpened
Color looks garish You did color too early/too global — redo last, use Vibrance + HSL
Want to re-interpret an old shot Re-open the RAW — non-destructive editing kept the negative

The complete pipeline (the one-line version)

CAPTURE(RAW) → IMPORT → GLOBAL DEVELOP(in order) → LOCAL(direct the eye) → CROP(to target)
            → PRESET(save/apply) → EXPORT(per platform) → PUBLISH(it re-edits — you pre-empted it)

All on the phone. Keep the RAW + non-destructive master at the end.


Portfolio Checkpoint (recap)

☐ Take an existing keeper (ideally a RAW — the Ch.21 long exposure or Ch.22 phone frame are ideal). ☐ Develop it entirely on the phone: global develop in order → 2+ eye-directing local adjustments → deliberate crop → correct export for one destination. ☐ Save as 25-mobile-edit; keep the original RAW + unedited file beside it. ☐ Note every adjustment — you'll re-edit this same RAW on a desktop in Chapter 26 and compare. ☐ Ask the curation question: does the edit reveal the latent photograph, or impose something unearned? The strongest edits feel inevitable.


Light Log prompt (this chapter)

Note one photo you've seen whose edit you admire, and describe in words what the editor likely did — the color signature, the contrast, where the eye was directed locally. Reading edits backward trains you to make them (the way reading light backward trained your seeing in Chapter 1). Continues toward Chapter 37.