Chapter 17: Key Takeaways - Team Offensive Efficiency

Core Concepts Summary

1. Offensive Rating Fundamentals

  • Offensive Rating (ORtg) = Points Scored / Possessions x 100
  • Possessions = FGA + 0.44 x FTA - OREB + TOV
  • Modern NBA league average: 110-114 ORtg
  • Elite teams: 115+ ORtg; Poor teams: <108 ORtg

2. The Four Factors Framework

Factor Weight Formula What It Measures
eFG% 40% (FGM + 0.5 x 3PM) / FGA Shooting efficiency
TOV% 25% TOV / Possessions Ball security
OREB% 20% OREB / (OREB + Opp DREB) Second chance creation
FTr 15% FTM / FGA Free throw generation

3. Play Type Efficiency Hierarchy

Most Efficient:
1. Cuts (1.28 PPP) - Requires defensive breakdown
2. Transition (1.12 PPP) - Defense not set
3. Pick & Roll Roll Man (1.10 PPP) - Creates mismatches
4. Putbacks (1.05 PPP) - Offensive rebounds

Least Efficient:
5. Spot-Up (0.96 PPP) - Contested catch-and-shoot
6. Pick & Roll Ball Handler (0.91 PPP) - Defense focused here
7. Isolation (0.88 PPP) - One-on-one without advantage
8. Post-Up (0.87 PPP) - Defense can collapse

4. Spacing and Ball Movement

  • Optimal spacing: 4-5 players beyond three-point line creates driving lanes
  • Ball movement correlation: Each additional pass adds ~0.05-0.08 PPP
  • Touch time: Lower average touch time correlates with higher eFG%
  • Network topology: Distributed networks harder to defend than hub-based

5. Shot Quality vs. Shot Conversion

  • Shot Creation Value = xPTS generated - League average xPTS
  • Shot Conversion Value = Actual PTS - xPTS
  • Teams can excel at creation while struggling at conversion (or vice versa)
  • Long-term success requires excellence in both

Essential Formulas

Offensive Efficiency

Offensive Rating = (Points / Possessions) x 100

Possessions (Basic) = FGA + 0.44 x FTA - OREB + TOV

Possessions (Advanced) = FGA + 0.44 x FTA - 1.07 x (OREB x (FGA-FGM))/(FGA-FGM+OREB) + TOV

True Shooting % = PTS / (2 x (FGA + 0.44 x FTA))

Effective FG% = (FGM + 0.5 x 3PM) / FGA

Individual Metrics

Usage Rate = (FGA + 0.44 x FTA + TOV) / (Team Possessions x Minutes Fraction)

Individual ORtg = (Points Produced / Individual Possessions) x 100

On-Off Differential = Team ORtg (Player On) - Team ORtg (Player Off)

Ball Movement

Passes Per Possession = Total Passes / Possessions

Potential Assist Rate = Passes to Shots / Total Passes

Assist Conversion Rate = Assists / Potential Assists

Ball Movement Score = w1(PPP) + w2(1-TouchTime) + w3(PAR) + w4(ACR)

Network Analysis

Entropy = -Sum(p_i x log(p_i))

Normalized Entropy = Entropy / log(n)

Centralization = Max Centrality - Mean Centrality

Implementation Checklist

Setting Up Offensive Analytics Pipeline

  • [ ] Data Collection
  • [ ] Acquire play-by-play data with possession indicators
  • [ ] Gather shot location data with defender distance
  • [ ] Collect passing and touch data (if available)
  • [ ] Track play type classifications

  • [ ] Basic Metrics Calculation

  • [ ] Calculate team and individual possessions
  • [ ] Compute offensive rating per game and season
  • [ ] Derive Four Factors for all teams
  • [ ] Generate eFG% and TS% by player and team

  • [ ] Advanced Analysis

  • [ ] Build play type efficiency breakdowns
  • [ ] Calculate shot quality (xPTS) for all attempts
  • [ ] Create passing network graphs
  • [ ] Compute spacing metrics from tracking data

  • [ ] Visualization

  • [ ] Shot charts with expected value overlay
  • [ ] Network diagrams for assist patterns
  • [ ] Play type efficiency comparisons
  • [ ] Four Factors radar charts

  • [ ] Reporting

  • [ ] Generate team offensive profiles
  • [ ] Identify strengths and weaknesses
  • [ ] Compare to league benchmarks
  • [ ] Track changes over time

Common Pitfalls to Avoid

1. Ignoring Context

Problem: Comparing raw offensive ratings without accounting for pace, opponent quality, or era. Solution: Always use pace-adjusted metrics; compare to league average of the same season.

2. Over-interpreting Small Samples

Problem: Drawing conclusions from limited play type or lineup data. Solution: Require minimum sample sizes (100+ possessions for play types, 200+ for lineups).

3. Confusing Creation and Conversion

Problem: Attributing all credit/blame for shooting outcomes to the shooter. Solution: Separate shot quality (creation) from shot making (conversion) in analysis.

4. Neglecting Opportunity Cost

Problem: Optimizing one play type without considering what it replaces. Solution: Always analyze marginal changes - what are you giving up to get more of X?

5. Assuming Linearity

Problem: Thinking more of a good thing is always better (more threes, more pace). Solution: Recognize diminishing returns and optimal ranges for all metrics.


Quick Reference Tables

Offensive Rating Benchmarks (Modern NBA)

Percentile ORtg Classification
90th 117+ Elite
75th 114-116 Very Good
50th 110-113 Average
25th 107-109 Below Average
10th <106 Poor

Shot Value by Zone

Zone League FG% Expected Value
Restricted Area 63% 1.26
Paint (non-RA) 40% 0.80
Mid-Range 42% 0.84
Corner 3 39% 1.17
Above Break 3 36% 1.08

Play Type Frequency Guidelines

Play Type Optimal Range Too Much If
Transition 14-18% >22% (forcing)
Pick & Roll 25-35% >40% (predictable)
Spot-Up 15-22% >28% (static)
Isolation 5-10% >15% (hero ball)
Post-Up 4-8% >12% (outdated)

Application Scenarios

Scenario 1: Evaluating a Trade Target

  1. Calculate player's individual ORtg and usage
  2. Analyze on-off impact on team offense
  3. Assess play type efficiency where they're used
  4. Project fit with existing personnel (spacing, ball handling)

Scenario 2: Game Planning Against Opponent

  1. Identify opponent's strongest play types
  2. Find efficiency drops by zone/play type
  3. Locate weak links in their passing network
  4. Design defense to force lower-value actions

Scenario 3: Roster Construction

  1. Ensure adequate floor spacing (3+ shooters)
  2. Balance creation and finishing skills
  3. Maintain playmaking at multiple positions
  4. Consider pace preferences and transition ability

Scenario 4: In-Game Adjustments

  1. Monitor real-time play type efficiency
  2. Track shot quality trends
  3. Identify which actions are working
  4. Adjust rotation and play calls accordingly

Key Insight Summary

  1. Pace matters: Always adjust for possessions when comparing offenses
  2. Four Factors explain 90%: eFG%, TOV%, OREB%, and FTr capture most variance
  3. Shot selection > Shot making: Creation drives sustainable success
  4. Ball movement works: Extra passes create value across all play types
  5. Spacing enables everything: Modern offense requires three-point threats
  6. Context is crucial: Same action has different value in different situations
  7. System over stars: Well-designed offense elevates all players
  8. Measure what matters: Focus on efficiency per possession, not raw totals