Chapter 15 — Quiz
Twenty-nine questions to check that the discipline of location sound has stuck: double-system and sync, booming, monitoring, levels and headroom, taming the room, and room tone. Answer from memory, then check the key at the end — it includes a one-line explanation for each and a "topics to review" map so you know exactly where to go back.
Notation reminder: audio levels are in dBFS (with 0 dBFS the hard ceiling); headroom is a gap in dB.
Part 1 — Multiple choice
1. Double-system sound means: - (a) recording with two microphones for safety - (b) recording picture on the camera and audio on a separate device - (c) recording in stereo - (d) recording the same take twice
2. The main reason you still record the camera's own (thin-sounding) mic on a double-system shoot is: - (a) it sounds better than you'd expect - (b) to have a scratch/reference track for sync and as a backup - (c) it's required by the camera - (d) to record room tone
3. A hand clap works as a sync marker because it creates: - (a) a loud average level - (b) a sharp transient spike that lands at the same instant in both files - (c) a timecode stamp - (d) a change in white balance
4. The default, best boom position is: - (a) from below, pointing up at the chest - (b) overhead, aimed down at the mouth - (c) beside the subject at ear height - (d) clipped to the subject's collar
5. You'd choose to boom from below instead of overhead when: - (a) the subject is speaking quietly - (b) a wide shot, a low ceiling, or a boom shadow makes overhead impossible - (c) you want the most natural sound - (d) you're recording room tone
6. Monitoring on a shoot means: - (a) watching the level meters carefully - (b) checking the camera's screen - (c) listening to the recorder's output on closed-back headphones while you record - (d) recording a test and reviewing it at home
7. A level meter is blind to which of these? - (a) how loud the signal is - (b) whether the signal is clipping the ceiling - (c) hum, reverb, and clothing rustle - (d) the peak value
8. The recommended average level for location dialogue is about:
- (a) -3 dBFS
- (b) 0 dBFS
- (c) -12 dBFS
- (d) -40 dBFS
9. Headroom is:
- (a) the space above the subject's head in frame
- (b) the gap in dB between your peaks and 0 dBFS
- (c) the quietest sound a system can record
- (d) the reverb tail of a room
10. You should turn off automatic gain control (AGC) for dialogue because: - (a) it makes the signal too quiet - (b) it pumps the noise floor up in the pauses between sentences - (c) it disables the meters - (d) it prevents clipping
11. The single strongest weapon against room reverb is: - (a) turning up the gain - (b) a high-pass filter - (c) getting the mic closer, plus absorption - (d) a furry windscreen
12. Wind protection for real outdoor wind means: - (a) a foam windscreen - (b) a furry "dead cat" cover - (c) a high-pass filter alone - (d) turning the gain down
13. Room tone is: - (a) the musical key of a scene - (b) the unique ambient sound of a space with no one talking - (c) the tone control on a mixer - (d) true silence
14. You should record room tone: - (a) once, at the start of the shoot day - (b) only in noisy locations - (c) at every location and setup, with the same mic, position, and levels - (d) only if the editor asks for it
15. A high-pass (low-cut) filter helps on location by:
- (a) boosting the voice
- (b) rolling off low-frequency rumble and handling noise below ~80 Hz
- (c) removing reverb
- (d) adding headroom
Part 2 — True / False (justify your answer in one line)
16. Clipped audio can be repaired in post by lowering the level.
17. On a controlled seated interview, "set and forget" the level is usually better than constantly riding the gain.
18. A room tone recorded in the kitchen can be safely used under dialogue shot in the living room.
19. In double-system recording, if you have a good external recorder you should turn the camera's microphone off.
20. Reverb is generally harder to fix in post than a steady background hum.
Part 3 — Short answer
21. In one sentence each, explain the on-set fix for two of these faults: room echo, clothing rustle on a lav, wind roar outdoors.
22. Describe the three-second ritual you run before every double-system take, and say what each part gives the editor.
23. Give the target average level, the peak ceiling, and the amount of headroom for location dialogue, and explain in one sentence why the safe direction in digital audio is "too quiet," not "too loud."
24. List three of the nine faults you monitor for on headphones that a level meter would not catch.
Part 4 — What's wrong here? (perception)
25. A crew shoots a beautiful window-lit interview double-system. In the edit they discover: the good recorder's files are gorgeous but drift out of sync with the picture and can't be auto-aligned; every third take has a faint refrigerator hum; there is a hard silence between every dialogue take; and one laugh crackles. For each of the four problems, name the specific on-set discipline from this chapter that was skipped and would have prevented it.
Part 5 — Applying it
26. A safety (backup) track is most valuable when: - (a) you have plenty of time to re-record - (b) you're capturing an unrepeatable moment (an event, a speech) where a surprise peak might clip the main track - (c) the room is very quiet - (d) you're using a single-system setup
27. Short answer. You're booming a two-person conversation with one mic. Describe what you do with the boom as the two people trade lines, and why parking it in the middle is wrong.
28. True / False (justify). The high-pass (low-cut) filter should be left on for every recording.
29. What's wrong here? A shooter records an interview in a tiled kitchen. They set the level so speech peaks at -3 dBFS "to keep it strong," watch the meters instead of wearing headphones, leave the dishwasher running because "it's quiet," and pack up as soon as the subject finishes the last answer. Name four separate mistakes and the fix for each.